蒙特卡罗方法在24博弈中的应用及其在数学教育中的应用

M. Fitrianawati, Zulhaj Aliansyah, N. R. Peni, I. Farid, L. Hakim
{"title":"蒙特卡罗方法在24博弈中的应用及其在数学教育中的应用","authors":"M. Fitrianawati, Zulhaj Aliansyah, N. R. Peni, I. Farid, L. Hakim","doi":"10.30862/jhm.v5i2.250","DOIUrl":null,"url":null,"abstract":"Students often find mathematics a challenging subject and turn it into a scourge for them. Game-based learning, such as “24-card game”, help engage students in a self-paced and fun learning process and thus may overcome students’ math anxiety and promote mental math skills. This research aims to examine how the 24-card game works using the Monte Carlo method and the possibility to overcome students' mathematics anxiety. The meta-analysis method was used to explain Monte Carlo’s simulation to solve the solution for all possible combinations of cards in the game and respectively assign difficulty levels. The student's proficiency level was evaluated based on the divergence value in the number of guesses required to solve the dealt combination at 87% to show full proficiency. The evaluation could also show the math difficulty of advanced operations, such as fractions and grouping games. This game is more efficient in developing students' mental math skills compared to a conventional and rigidly structured classroom lecture.","PeriodicalId":33215,"journal":{"name":"Journal of Honai Math","volume":"25 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2022-03-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Monte Carlo method at the 24 game and its application for mathematics education\",\"authors\":\"M. Fitrianawati, Zulhaj Aliansyah, N. R. Peni, I. Farid, L. Hakim\",\"doi\":\"10.30862/jhm.v5i2.250\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Students often find mathematics a challenging subject and turn it into a scourge for them. Game-based learning, such as “24-card game”, help engage students in a self-paced and fun learning process and thus may overcome students’ math anxiety and promote mental math skills. This research aims to examine how the 24-card game works using the Monte Carlo method and the possibility to overcome students' mathematics anxiety. The meta-analysis method was used to explain Monte Carlo’s simulation to solve the solution for all possible combinations of cards in the game and respectively assign difficulty levels. The student's proficiency level was evaluated based on the divergence value in the number of guesses required to solve the dealt combination at 87% to show full proficiency. The evaluation could also show the math difficulty of advanced operations, such as fractions and grouping games. This game is more efficient in developing students' mental math skills compared to a conventional and rigidly structured classroom lecture.\",\"PeriodicalId\":33215,\"journal\":{\"name\":\"Journal of Honai Math\",\"volume\":\"25 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-03-26\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Journal of Honai Math\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.30862/jhm.v5i2.250\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Honai Math","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.30862/jhm.v5i2.250","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

摘要

学生们经常发现数学是一门具有挑战性的学科,并把它变成了他们的祸害。以游戏为基础的学习,如“24张牌游戏”,帮助学生参与一个自主的、有趣的学习过程,从而可以克服学生的数学焦虑,提高心理数学技能。本研究旨在探讨如何使用蒙特卡洛方法的24张牌的游戏工作和可能性,以克服学生的数学焦虑。采用元分析方法解释蒙特卡罗模拟求解游戏中所有可能的纸牌组合的解,并分别分配难度等级。学生的熟练程度是根据在87%的情况下解决处理组合所需的猜测次数的发散值来评估的,以显示完全熟练。评估还可以显示高级运算的数学难度,比如分数和分组游戏。与传统的、结构僵化的课堂讲座相比,这个游戏在培养学生的心理数学技能方面更有效。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Monte Carlo method at the 24 game and its application for mathematics education
Students often find mathematics a challenging subject and turn it into a scourge for them. Game-based learning, such as “24-card game”, help engage students in a self-paced and fun learning process and thus may overcome students’ math anxiety and promote mental math skills. This research aims to examine how the 24-card game works using the Monte Carlo method and the possibility to overcome students' mathematics anxiety. The meta-analysis method was used to explain Monte Carlo’s simulation to solve the solution for all possible combinations of cards in the game and respectively assign difficulty levels. The student's proficiency level was evaluated based on the divergence value in the number of guesses required to solve the dealt combination at 87% to show full proficiency. The evaluation could also show the math difficulty of advanced operations, such as fractions and grouping games. This game is more efficient in developing students' mental math skills compared to a conventional and rigidly structured classroom lecture.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
11
审稿时长
6 weeks
期刊最新文献
Why is the mathematics educator called inspiring? Examining purposeful researchable questions in mathematics education Understanding our world in a time of crisis: Mathematics education pedagogy toward financial numeracy Ethnomathematics on the Gringsing batik motifs in Javanese culture Monte Carlo method at the 24 game and its application for mathematics education
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1