APUS:基于RDMA的快速可扩展paxos

Cheng Wang, Jianyu Jiang, Xusheng Chen, Ning Yi, Heming Cui
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引用次数: 85

摘要

状态机复制(SMR)使用Paxos为在多个主机上复制的程序(例如Redis)强制相同的输入,以容忍各种类型的故障。不幸的是,由于传统的Paxos协议在TCP/IP上的高共识延迟,会在服务器程序上产生令人望而却步的性能开销。更糟糕的是,当增加更多的并发客户端连接或主机时,现有Paxos协议的共识延迟会急剧增加。本文介绍了APUS,这是第一个基于rdma的Paxos协议,旨在快速并可扩展到客户端连接和主机。APUS拦截未修改的服务器程序的入站套接字调用,为所有输入请求分配总顺序,并使用快速RDMA原语并发地复制这些请求。我们在九个广泛使用的服务器程序(例如,Redis和MySQL)上评估了APUS。APUS在响应时间和吞吐量方面的平均开销分别为4.3%和4.2%。我们把APUS和SMR系统集成在一起,卡尔文。我们的Calvin-APUS集成比现有的Calvin-ZooKeeper集成快8.2倍。APUS的共识延迟比基于rdma的共识协议高出4.9X。APUS源代码和原始结果在github.com/hku-systems/apus上发布。
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APUS: fast and scalable paxos on RDMA
State machine replication (SMR) uses Paxos to enforce the same inputs for a program (e.g., Redis) replicated on a number of hosts, tolerating various types of failures. Unfortunately, traditional Paxos protocols incur prohibitive performance overhead on server programs due to their high consensus latency on TCP/IP. Worse, the consensus latency of extant Paxos protocols increases drastically when more concurrent client connections or hosts are added. This paper presents APUS, the first RDMA-based Paxos protocol that aims to be fast and scalable to client connections and hosts. APUS intercepts inbound socket calls of an unmodified server program, assigns a total order for all input requests, and uses fast RDMA primitives to replicate these requests concurrently. We evaluated APUS on nine widely-used server programs (e.g., Redis and MySQL). APUS incurred a mean overhead of 4.3% in response time and 4.2% in throughput. We integrated APUS with an SMR system Calvin. Our Calvin-APUS integration was 8.2X faster than the extant Calvin-ZooKeeper integration. The consensus latency of APUS outperformed an RDMA-based consensus protocol by 4.9X. APUS source code and raw results are released on github.com/hku-systems/apus.
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