PLSS:一个投影线性系统求解器

J. Brust, M. Saunders
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引用次数: 0

摘要

我们提出求解方形或矩形一致线性系统Ax = b的迭代投影方法。现有的投影方法使用草图矩阵(可能是随机的)来生成一系列小的投影子问题,但即使是较小的系统也可能是昂贵的。我们开发了一个过程,在每次迭代中将一列附加到草图矩阵中,并在有限次数的迭代中收敛,无论草图是随机的还是确定的。一般来说,我们的过程对近似解xk产生正交更新。通过选择草图作为所有先前残差的集合,我们得到了一个简单的递归更新和收敛,最多(a)次迭代(精确算术)。通过选取一列单位列作为草图,我们推广了Kaczmarz方法。在大型稀疏系统的实验中,我们的残差草图方法(PLSS)与LSQR和LSMR相竞争,残差和恒等草图与最先进的随机化方法相竞争。
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PLSS: A Projected Linear Systems Solver
We propose iterative projection methods for solving square or rectangular consistent linear systems Ax = b. Existing projection methods use sketching matrices (possibly randomized) to generate a sequence of small projected subproblems, but even the smaller systems can be costly. We develop a process that appends one column to the sketching matrix each iteration and converges in a finite number of iterations whether the sketch is random or deterministic. In general, our process generates orthogonal updates to the approximate solution xk. By choosing the sketch to be the set of all previous residuals, we obtain a simple recursive update and convergence in at most rank(A) iterations (in exact arithmetic). By choosing a sequence of identity columns for the sketch, we develop a generalization of the Kaczmarz method. In experiments on large sparse systems, our method (PLSS) with residual sketches is competitive with LSQR and LSMR, and with residual and identity sketches compares favorably with state-of-the-art randomized methods.
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