{"title":"创造由脑电图头盔控制的电脑游戏","authors":"P. Voštinár, Michal Šrobár","doi":"10.58245/ipsi.tir.2301.10","DOIUrl":null,"url":null,"abstract":"Electroencephalography (EEG) and a braincomputer interface (BCI) are relatively young technologies, that in some cases could replace the classic computer mouse control. We are using EEG and BCI to control computer games, which have always been very popular with people of all ages. In the paper, we focus on using the Epoc helmet for controlling two games, which we created in the Unity game engine. In the first game \"Ball and Mind\" the player's task is to navigate a ball from start to finish through a maze. The second game, \"Objector of Mind“, is focused on avoiding obstacles with an Epoc helmet. The player controls a cube and he has to avoid obstacles that come to him with a gap.","PeriodicalId":41192,"journal":{"name":"IPSI BgD Transactions on Internet Research","volume":"64 1","pages":""},"PeriodicalIF":0.4000,"publicationDate":"2023-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Creating computer games that are controlled by EEG helmets\",\"authors\":\"P. Voštinár, Michal Šrobár\",\"doi\":\"10.58245/ipsi.tir.2301.10\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Electroencephalography (EEG) and a braincomputer interface (BCI) are relatively young technologies, that in some cases could replace the classic computer mouse control. We are using EEG and BCI to control computer games, which have always been very popular with people of all ages. In the paper, we focus on using the Epoc helmet for controlling two games, which we created in the Unity game engine. In the first game \\\"Ball and Mind\\\" the player's task is to navigate a ball from start to finish through a maze. The second game, \\\"Objector of Mind“, is focused on avoiding obstacles with an Epoc helmet. The player controls a cube and he has to avoid obstacles that come to him with a gap.\",\"PeriodicalId\":41192,\"journal\":{\"name\":\"IPSI BgD Transactions on Internet Research\",\"volume\":\"64 1\",\"pages\":\"\"},\"PeriodicalIF\":0.4000,\"publicationDate\":\"2023-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IPSI BgD Transactions on Internet Research\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.58245/ipsi.tir.2301.10\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"COMPUTER SCIENCE, INFORMATION SYSTEMS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IPSI BgD Transactions on Internet Research","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.58245/ipsi.tir.2301.10","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
引用次数: 0
摘要
脑电图(EEG)和脑机接口(BCI)是相对年轻的技术,在某些情况下可以取代传统的电脑鼠标控制。我们正在使用脑电图和脑机接口来控制电脑游戏,这些游戏一直很受各个年龄段的人的欢迎。在本文中,我们专注于使用Epoc头盔来控制我们在Unity游戏引擎中创建的两款游戏。在第一款游戏“Ball and Mind”中,玩家的任务是在迷宫中从头到尾引导一个球。第二个游戏,“心灵的反对者”,重点是用一个时代头盔避开障碍物。玩家控制着一个立方体,他必须避开带有空隙的障碍物。
Creating computer games that are controlled by EEG helmets
Electroencephalography (EEG) and a braincomputer interface (BCI) are relatively young technologies, that in some cases could replace the classic computer mouse control. We are using EEG and BCI to control computer games, which have always been very popular with people of all ages. In the paper, we focus on using the Epoc helmet for controlling two games, which we created in the Unity game engine. In the first game "Ball and Mind" the player's task is to navigate a ball from start to finish through a maze. The second game, "Objector of Mind“, is focused on avoiding obstacles with an Epoc helmet. The player controls a cube and he has to avoid obstacles that come to him with a gap.