{"title":"有发育协调障碍的儿童和没有发育协调障碍的儿童在玩了五周积极的电子游戏后,注意力得到了提高。","authors":"Dorothee Jelsma, Tatiane Targino Gomes Draghi, Jorge Cavalcante Neto, Bouwien Smits-Engelsman","doi":"10.1080/21622965.2023.2190024","DOIUrl":null,"url":null,"abstract":"<p><strong>Background: </strong>Besides motor coordination problems, attentional impairments are reported in children with developmental coordination disorder (DCD), but the connection or trainability is still unclear.</p><p><strong>Aim: </strong>To test changes on attentional abilities after playing active video games (AVG) in children with DCD and their peers (TD), to evaluate near transfer and the relationship between omissions in attentional and motor tests.</p><p><strong>Methods: </strong>Seventy children (35 DCD; 35 TD), 7-12 years old, were assessed on three types of attention: distractibility (DIS); divided-attention (DA); sustained-attention (SA) and on the Wii Fit test pre- and post-training.</p><p><strong>Results: </strong>A significant decrease of errors in attentional tasks was found after training, independent of group (TD/DCD) and console (Wii Fit/Xbox) with medium-strong effect sizes (DIS <i>η<sup>2</sup><sub>p</sub></i> =.42; DA <i>η<sup>2</sup><sub>p</sub></i> =.51; SA <i>η<sup>2</sup><sub>p</sub></i> =.41). The groups responded similarly to the training but the DCD children scored poorer on the DA. A positive transfer-effect to the non-trained Wii Fit test was found in accuracy (missed gates), while speed proved console-specific. A medium/strong relation was found between omissions in attentional tasks and the missed gates (Wii Fit test).</p><p><strong>Conclusion: </strong>More accurate responses on attentional tasks were found after AVG-training in both groups. A clear relationship between attentional abilities and motor performance was found.</p>","PeriodicalId":8047,"journal":{"name":"Applied Neuropsychology: Child","volume":" ","pages":"350-358"},"PeriodicalIF":1.4000,"publicationDate":"2024-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Improved attentional abilities after playing five weeks of active video games in children with and without developmental coordination disorder.\",\"authors\":\"Dorothee Jelsma, Tatiane Targino Gomes Draghi, Jorge Cavalcante Neto, Bouwien Smits-Engelsman\",\"doi\":\"10.1080/21622965.2023.2190024\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<p><strong>Background: </strong>Besides motor coordination problems, attentional impairments are reported in children with developmental coordination disorder (DCD), but the connection or trainability is still unclear.</p><p><strong>Aim: </strong>To test changes on attentional abilities after playing active video games (AVG) in children with DCD and their peers (TD), to evaluate near transfer and the relationship between omissions in attentional and motor tests.</p><p><strong>Methods: </strong>Seventy children (35 DCD; 35 TD), 7-12 years old, were assessed on three types of attention: distractibility (DIS); divided-attention (DA); sustained-attention (SA) and on the Wii Fit test pre- and post-training.</p><p><strong>Results: </strong>A significant decrease of errors in attentional tasks was found after training, independent of group (TD/DCD) and console (Wii Fit/Xbox) with medium-strong effect sizes (DIS <i>η<sup>2</sup><sub>p</sub></i> =.42; DA <i>η<sup>2</sup><sub>p</sub></i> =.51; SA <i>η<sup>2</sup><sub>p</sub></i> =.41). The groups responded similarly to the training but the DCD children scored poorer on the DA. A positive transfer-effect to the non-trained Wii Fit test was found in accuracy (missed gates), while speed proved console-specific. A medium/strong relation was found between omissions in attentional tasks and the missed gates (Wii Fit test).</p><p><strong>Conclusion: </strong>More accurate responses on attentional tasks were found after AVG-training in both groups. A clear relationship between attentional abilities and motor performance was found.</p>\",\"PeriodicalId\":8047,\"journal\":{\"name\":\"Applied Neuropsychology: Child\",\"volume\":\" \",\"pages\":\"350-358\"},\"PeriodicalIF\":1.4000,\"publicationDate\":\"2024-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Applied Neuropsychology: Child\",\"FirstCategoryId\":\"102\",\"ListUrlMain\":\"https://doi.org/10.1080/21622965.2023.2190024\",\"RegionNum\":4,\"RegionCategory\":\"心理学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"2023/3/21 0:00:00\",\"PubModel\":\"Epub\",\"JCR\":\"Q4\",\"JCRName\":\"CLINICAL NEUROLOGY\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Applied Neuropsychology: Child","FirstCategoryId":"102","ListUrlMain":"https://doi.org/10.1080/21622965.2023.2190024","RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"2023/3/21 0:00:00","PubModel":"Epub","JCR":"Q4","JCRName":"CLINICAL NEUROLOGY","Score":null,"Total":0}
引用次数: 0
摘要
背景:目的:测试发育协调障碍(DCD)儿童及其同龄人(TD)玩主动电子游戏(AVG)后注意力能力的变化,评估注意力和运动测试中的近转移和遗漏之间的关系:对 70 名 7-12 岁的儿童(35 名 DCD 儿童;35 名 TD 儿童)进行了三种类型的注意力评估:分心(DIS)、分散注意力(DA)、持续注意力(SA),并在训练前和训练后进行了 Wii Fit 测试:结果:训练后,注意力任务中的错误明显减少,不受组别(TD/DCD)和游戏机(Wii Fit/Xbox)的影响,效果中等(DIS η2p =.42;DA η2p =.51;SA η2p =.41)。两组儿童对训练的反应相似,但 DCD 儿童的 DA 分数较低。在准确性(漏门)方面,未接受过训练的 Wii Fit 测试出现了正迁移效应,而速度则证明是游戏机特有的。注意任务中的遗漏与漏门(Wii Fit 测试)之间存在中/强关系:结论:经过 AVG 训练后,两组人在注意力任务中都能做出更准确的反应。注意能力与运动表现之间存在明确的关系。
Improved attentional abilities after playing five weeks of active video games in children with and without developmental coordination disorder.
Background: Besides motor coordination problems, attentional impairments are reported in children with developmental coordination disorder (DCD), but the connection or trainability is still unclear.
Aim: To test changes on attentional abilities after playing active video games (AVG) in children with DCD and their peers (TD), to evaluate near transfer and the relationship between omissions in attentional and motor tests.
Methods: Seventy children (35 DCD; 35 TD), 7-12 years old, were assessed on three types of attention: distractibility (DIS); divided-attention (DA); sustained-attention (SA) and on the Wii Fit test pre- and post-training.
Results: A significant decrease of errors in attentional tasks was found after training, independent of group (TD/DCD) and console (Wii Fit/Xbox) with medium-strong effect sizes (DIS η2p =.42; DA η2p =.51; SA η2p =.41). The groups responded similarly to the training but the DCD children scored poorer on the DA. A positive transfer-effect to the non-trained Wii Fit test was found in accuracy (missed gates), while speed proved console-specific. A medium/strong relation was found between omissions in attentional tasks and the missed gates (Wii Fit test).
Conclusion: More accurate responses on attentional tasks were found after AVG-training in both groups. A clear relationship between attentional abilities and motor performance was found.
期刊介绍:
Applied Neuropsychology: Child publishes clinical neuropsychological articles concerning assessment, brain functioning and neuroimaging, neuropsychological treatment, and rehabilitation in children. Full-length articles and brief communications are included. Case studies of child patients carefully assessing the nature, course, or treatment of clinical neuropsychological dysfunctions in the context of scientific literature, are suitable. Review manuscripts addressing critical issues are encouraged. Preference is given to papers of clinical relevance to others in the field. All submitted manuscripts are subject to initial appraisal by the Editor-in-Chief, and, if found suitable for further considerations are peer reviewed by independent, anonymous expert referees. All peer review is single-blind and submission is online via ScholarOne Manuscripts.