Multimodality Driven Impedance-Based Sim2Real Transfer Learning for Robotic Multiple Peg-in-Hole Assembly

IF 9.4 1区 计算机科学 Q1 AUTOMATION & CONTROL SYSTEMS IEEE Transactions on Cybernetics Pub Date : 2023-09-15 DOI:10.1109/TCYB.2023.3310505
Wenkai Chen;Chao Zeng;Hongzhuo Liang;Fuchun Sun;Jianwei Zhang
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Abstract

Robotic rigid contact-rich manipulation in an unstructured dynamic environment requires an effective resolution for smart manufacturing. As the most common use case for the intelligence industry, a lot of studies based on reinforcement learning (RL) algorithms have been conducted to improve the performances of single peg-in-hole assembly. However, existing RL methods are difficult to apply to multiple peg-in-hole issues due to more complicated geometric and physical constraints. In addition, previously limited solutions for multiple peg-in-hole assembly are hard to transfer into real industrial scenarios flexibly. To effectively address these issues, this work designs a novel and more challenging multiple peg-in-hole assembly setup by using the advantage of the Industrial Metaverse. We propose a detailed solution scheme to solve this task. Specifically, multiple modalities, including vision, proprioception, and force/torque, are learned as compact representations to account for the complexity and uncertainties and improve the sample efficiency. Furthermore, RL is used in the simulation to train the policy, and the learned policy is transferred to the real world without extra exploration. Domain randomization and impedance control are embedded into the policy to narrow the gap between simulation and reality. Evaluation results demonstrate the effectiveness of the proposed solution, showcasing successful multiple peg-in-hole assembly and generalization across different object shapes in real-world scenarios.
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多模态驱动的基于阻抗的模拟 2Real 转移学习,用于机器人多孔中钉装配。
在非结构化动态环境中进行机器人刚性接触操作,需要有效的智能制造解决方案。作为智能工业最常见的使用案例,许多基于强化学习(RL)算法的研究都是为了提高单个孔中钉装配的性能。然而,由于几何和物理约束条件更为复杂,现有的 RL 方法很难应用于多孔钉问题。此外,以往针对多孔中钉装配的有限解决方案也很难灵活地应用到实际工业场景中。为了有效解决这些问题,本研究利用工业元宇宙的优势,设计了一种新颖且更具挑战性的多孔钉装配设置。我们提出了解决这一任务的详细方案。具体来说,包括视觉、本体感觉和力/扭矩在内的多种模态被学习为紧凑的表征,以考虑复杂性和不确定性,并提高采样效率。此外,在模拟中使用 RL 来训练策略,并将学习到的策略转移到现实世界中,而无需额外的探索。域随机化和阻抗控制被嵌入到策略中,以缩小模拟和现实之间的差距。评估结果证明了所提解决方案的有效性,展示了在真实世界场景中多个孔中孔装配的成功和不同物体形状的通用性。
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来源期刊
IEEE Transactions on Cybernetics
IEEE Transactions on Cybernetics COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE-COMPUTER SCIENCE, CYBERNETICS
CiteScore
25.40
自引率
11.00%
发文量
1869
期刊介绍: The scope of the IEEE Transactions on Cybernetics includes computational approaches to the field of cybernetics. Specifically, the transactions welcomes papers on communication and control across machines or machine, human, and organizations. The scope includes such areas as computational intelligence, computer vision, neural networks, genetic algorithms, machine learning, fuzzy systems, cognitive systems, decision making, and robotics, to the extent that they contribute to the theme of cybernetics or demonstrate an application of cybernetics principles.
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