A Visual-Vestibular Model to Predict Motion Sickness for Linear and Angular Motion.

IF 2.9 3区 心理学 Q1 BEHAVIORAL SCIENCES Human Factors Pub Date : 2024-08-01 Epub Date: 2023-09-12 DOI:10.1177/00187208231200721
Daniel Sousa Schulman, Nishant Jalgaonkar, Sneha Ojha, Ana Rivero Valles, Monica L H Jones, Shorya Awtar
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Abstract

Objective: This study proposed a model to predict passenger motion sickness under the presence of a visual-vestibular conflict and assessed its performance with respect to previously recorded experimental data.

Background: While several models have been shown useful to predict motion sickness under repetitive motion, improvements are still desired in terms of predicting motion sickness in realistic driving conditions. There remains a need for a model that considers angular and linear visual-vestibular motion inputs in three dimensions to improve prediction of passenger motion sickness.

Method: The model combined the subjective vertical conflict theory and human motion perception models. The proposed model integrates visual and vestibular sensed 6 DoF motion signals in a novel architecture.

Results: Model prediction results were compared to motion sickness data obtained from studies conducted in motion simulators as well as on-road vehicle testing, yielding trends that are congruent with observed results in both cases.

Conclusion: The model demonstrated the ability to predict trends in motion sickness response for conditions in which a passenger performs a task on a handheld device versus facing forward looking ahead under realistic driving conditions. However, further analysis across a larger population is necessary to better assess the model's performance.

Application: The proposed model can be used as a tool to predict motion sickness under different levels of visual-vestibular conflict. This can be leveraged to design interventions capable of mitigating passenger motion sickness. Further, this model can provide insights that aid in the development of passenger experiences inside autonomous vehicles.

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预测直线和角度运动晕动症的视觉-前庭模型
目的:本研究提出了一种预测乘客在视觉-前庭冲突情况下晕车的模型,并评估了该模型相对于之前记录的实验数据的性能:本研究提出了一个模型,用于预测乘客在视觉-前庭冲突情况下的晕动病,并根据之前记录的实验数据评估了该模型的性能:背景:虽然已有多个模型可用于预测重复运动下的晕动病,但在预测现实驾驶条件下的晕动病方面仍有待改进。目前仍需要一个考虑三维角度和线性视觉-前庭运动输入的模型,以改进对乘客晕车的预测:该模型结合了主观垂直冲突理论和人类运动感知模型。方法:该模型结合了主观垂直冲突理论和人类运动感知模型,将视觉和前庭感知的 6 DoF 运动信号整合到一个新颖的架构中:结果:将模型预测结果与在运动模拟器和道路车辆测试中获得的晕车数据进行了比较,得出的趋势与在这两种情况下观察到的结果一致:该模型证明,在现实驾驶条件下,乘客在手持设备上执行任务与面向前方观看前方的情况下,有能力预测晕车反应的趋势。然而,为了更好地评估该模型的性能,有必要对更多的人群进行进一步分析:应用:所提出的模型可用作预测不同程度视觉-前庭冲突下运动病的工具。应用:所提出的模型可用作预测不同视觉-前庭冲突程度下晕车现象的工具,并可用于设计能够减轻乘客晕车现象的干预措施。此外,该模型还能提供有助于开发自动驾驶汽车内乘客体验的见解。
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来源期刊
Human Factors
Human Factors 管理科学-行为科学
CiteScore
10.60
自引率
6.10%
发文量
99
审稿时长
6-12 weeks
期刊介绍: Human Factors: The Journal of the Human Factors and Ergonomics Society publishes peer-reviewed scientific studies in human factors/ergonomics that present theoretical and practical advances concerning the relationship between people and technologies, tools, environments, and systems. Papers published in Human Factors leverage fundamental knowledge of human capabilities and limitations – and the basic understanding of cognitive, physical, behavioral, physiological, social, developmental, affective, and motivational aspects of human performance – to yield design principles; enhance training, selection, and communication; and ultimately improve human-system interfaces and sociotechnical systems that lead to safer and more effective outcomes.
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