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Effects of Armor Design and Marksmanship Posture on Performance, Postural Sway and Perceived Workload During a Military Rifle Marksmanship Task. 装甲设计和射击姿势对军用步枪射击任务中的表现、姿势摇摆和感知工作量的影响。
IF 2.9 3区 心理学 Q1 BEHAVIORAL SCIENCES Pub Date : 2025-04-01 Epub Date: 2024-10-14 DOI: 10.1177/00187208241276267
Kangwon Kim, Kitae Hwang, Woojin Park

Objective: This study investigated the effects of mass and vertical center-of-mass position of combat items attached to a tactical vest, as well as marksmanship posture on rifle marksmanship performance, postural sway, and perceived workload during a simulated rifle shooting task.

Background: A tactical vest serves as a load carriage system in addition to providing body protection. Its design, particularly the mass and vertical position of attached combat items, may impact postural control during rifle shooting and thus marksmanship performance.

Method: Thirty-two participants performed a simulated rifle shooting task on a force plate with a tactical vest on. Three independent variables were considered: load mass (4 levels), vertical load center-of-mass position (4 levels), and marksmanship posture (2 levels). The dependent variables were: 6 rifle marksmanship performance measures, 7 postural sway measures, and a perceived workload measure.

Results: Heavier load mass significantly degraded rifle marksmanship performance, and increased postural sway and perceived workload. Marksmanship posture significantly affected rifle marksmanship performance and postural sway. The kneeling posture resulted in less postural sway and better marksmanship performance than the standing posture. Vertical load center-of-mass position affected only part of the marksmanship performance measures and did not affect the measures of postural sway and perceived workload.

Conclusion: Reducing combat item mass on tactical vests and enhancing soldier postural control ability would improve rifle marksmanship and soldier lethality.

Application: The study findings inform the development of future military tactical vests and rifle marksmanship training, highlighting the need for lightweight gear design and postural control training.

目的:本研究调查了在模拟步枪射击任务中,战术背心上所附战斗物品的质量和垂直质量中心位置以及射击姿势对步枪射击成绩、姿势摇摆和感知工作量的影响:背景:战术背心除提供身体保护外,还充当负载运输系统。其设计,尤其是附加作战物品的质量和垂直位置,可能会影响步枪射击时的姿势控制,从而影响射击成绩:方法:32 名参与者穿着战术背心,在受力板上执行模拟步枪射击任务。考虑了三个自变量:负载质量(4 级)、垂直负载质量中心位置(4 级)和射击姿势(2 级)。因变量为6 项步枪射击性能测量、7 项姿势摇摆测量和一项感知工作量测量:结果:较重的负重明显降低了步枪射击性能,增加了姿势摇摆和感知工作量。射击姿势对步枪射击成绩和姿势摇摆有明显影响。与站立姿势相比,跪姿导致的姿势摇摆更小,射击成绩更好。垂直载荷的质量中心位置只影响部分射击成绩的测量,对姿势摇摆和感知工作量的测量没有影响:结论:减轻战术背心上作战物品的重量和提高士兵姿势控制能力将提高步枪射击技术和士兵的杀伤力:研究结果为未来军用战术背心的开发和步枪射击训练提供了参考,强调了轻型装备设计和姿势控制训练的必要性。
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引用次数: 0
Driver Situation Awareness for Regaining Control from Conditionally Automated Vehicles: A Systematic Review of Empirical Studies. 从有条件自动驾驶车辆中恢复控制的驾驶员态势感知:实证研究的系统回顾。
IF 2.9 3区 心理学 Q1 BEHAVIORAL SCIENCES Pub Date : 2025-04-01 Epub Date: 2024-08-27 DOI: 10.1177/00187208241272071
Xiaomei Tan, Yiqi Zhang

Objective: An up-to-date and thorough literature review is needed to identify factors that influence driver situation awareness (SA) during control transitions in conditionally automated vehicles (AV). This review also aims to ascertain SA components required for takeovers, aiding in the design and evaluation of human-vehicle interfaces (HVIs) and the selection of SA assessment methodologies.

Background: Conditionally AVs alleviate the need for continuous road monitoring by drivers yet necessitate their reengagement during control transitions. In these instances, driver SA is crucial for effective takeover decisions and subsequent actions. A comprehensive review of influential SA factors, SA components, and SA assessment methods will facilitate driving safety in conditionally AVs but is still lacking.

Method: A systematic literature review was conducted. Thirty-four empirical research articles were screened out to meet the criteria for inclusion and exclusion.

Results: A conceptual framework was developed, categorizing 23 influential SA factors into four clusters: task/system, situational, individual, and nondriving-related task factors. The analysis also encompasses an examination of pertinent SA components and corresponding HVI designs for specific takeover events, alongside an overview of SA assessment methods for conditionally AV takeovers.

Conclusion: The development of a conceptual framework outlining influential SA factors, the examination of SA components and their suitable design of presentation, and the review of SA assessment methods collectively contribute to enhancing driving safety in conditionally AVs.

Application: This review serves as a valuable resource, equipping researchers and practitioners with insights to guide their efforts in evaluating and enhancing driver SA during conditionally AV takeovers.

目的:需要进行最新、全面的文献综述,以确定在有条件自动驾驶车辆(AV)控制转换期间影响驾驶员态势感知(SA)的因素。本综述还旨在确定接管所需的 SA 要素,从而帮助设计和评估人车界面 (HVI),并选择 SA 评估方法:背景:有条件的自动驾驶汽车可减轻驾驶员持续监控道路的需要,但在控制权转换期间,驾驶员必须重新参与。在这种情况下,驾驶员安全保障对于有效的接管决策和后续行动至关重要。对影响 SA 的因素、SA 组成要素和 SA 评估方法进行全面审查将有助于有条件自动驾驶汽车的驾驶安全,但目前仍缺乏这方面的研究:方法:进行了系统的文献综述。方法:进行了一次系统的文献综述,筛选出 34 篇符合纳入和排除标准的实证研究文章:结果:建立了一个概念框架,将 23 个影响 SA 的因素分为四类:任务/系统、情景、个人和与驾驶无关的任务因素。分析还包括针对特定接管事件的相关 SA 要素和相应的 HVI 设计的研究,以及对有条件反车辆接管的 SA 评估方法的概述:结论:概念框架的制定概述了有影响的 SA 因素,对 SA 要素及其合适的展示设计进行了研究,并对 SA 评估方法进行了综述,这些都有助于提高有条件自动驾驶汽车的驾驶安全性:本综述可作为宝贵的资源,为研究人员和从业人员提供见解,指导他们评估和加强有条件自动驾驶汽车接管期间的驾驶员安全保障。
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引用次数: 0
Judgments of Difficulty (JODs) While Observing an Automated System Support the Media Equation and Unique Agent Hypotheses. 观察自动化系统时的难度判断 (JOD) 支持媒体等式和独特代理假设。
IF 2.9 3区 心理学 Q1 BEHAVIORAL SCIENCES Pub Date : 2025-04-01 Epub Date: 2024-08-18 DOI: 10.1177/00187208241273379
Jade Driggs, Lisa Vangsness

Objective: We investigated how people used cues to make Judgments of Difficulty (JODs) while observing automation perform a task and when performing this task themselves.

Background: Task difficulty is a factor affecting trust in automation; however, no research has explored how individuals make JODs when watching automation or whether these judgments are similar to or different from those made while watching humans. Lastly, it is unclear how cue use when observing automation differs as a function of experience.

Method: The study involved a visual search task. Some participants performed the task first, then watched automation complete it. Others watched and then performed, and a third group alternated between performing and watching. After each trial, participants made a JOD by indicating if the task was easier or harder than before. Task difficulty randomly changed every five trials.

Results: A Bayesian regression suggested that cue use is similar to and different from cue use while observing humans. For central cues, support for the UAH was bounded by experience: those who performed the task first underweighted central cues when making JODs, relative to their counterparts in a previous study involving humans. For peripheral cues, support for the MEH was unequivocal and participants weighted cues similarly across observation sources.

Conclusion: People weighted cues similar to and different from when they watched automation perform a task relative to when they watched humans, supporting the Media Equation and Unique Agent Hypotheses.

Application: This study adds to a growing understanding of judgments in human-human and human-automation interactions.

目的我们研究了人们在观察自动化执行任务时和自己执行任务时如何利用线索做出难度判断(JOD):背景:任务难度是影响人们对自动化信任度的一个因素;然而,目前还没有研究探讨过人们在观察自动化时是如何做出难度判断的,或者这些判断与观察人类时做出的判断是相似还是不同。最后,目前还不清楚观察自动化时线索的使用如何随经验而变化:研究涉及一项视觉搜索任务。一些参与者先完成任务,然后观看自动化完成任务。其他参与者则是先观察后执行,第三组则是交替执行和观察。每次试验后,参与者都要进行一次 JOD,指出任务比之前更容易还是更难。任务难度每五次试验随机改变一次:贝叶斯回归表明,线索的使用与观察人类时线索的使用有相似之处,也有不同之处。对于中心线索,UAH 的支持受经验限制:与之前一项涉及人类的研究中的同行相比,那些第一次执行任务的人在做出 JOD 时对中心线索的权重较低。对于外围线索,MEH 得到了明确的支持,而且参与者对不同观察来源的线索的权重也相似:结论:相对于观察人类,人们在观察自动化执行任务时对线索的权重与观察人类时相似或不同,这支持了 "媒体等式假说 "和 "独特代理假说":这项研究加深了人们对人与人以及人与自动化互动中的判断的理解。
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引用次数: 0
Sensitivity to Vibrotactile Stimulation in the Hand and Wrist: Effects of Motion, Temporal Patterns, and Biological Sex. 手部和腕部对振动触觉刺激的敏感性:运动、时间模式和生物性别的影响
IF 2.9 3区 心理学 Q1 BEHAVIORAL SCIENCES Pub Date : 2025-04-01 Epub Date: 2024-08-23 DOI: 10.1177/00187208241275734
Mahdis Tajdari, Jason Forsyth, Sol Lim

Objective: We investigated the impact of low-tempo, repetitive hand movements on vibrotactile sensitivity by employing various temporal and spatial patterns in the hand and wrist area.

Background: The investigation of a human's ability to perceive vibrotactile stimuli during dynamic hand movements remains understudied, despite the prevalence of slow to mild hand motions in applications such as hand navigation or gesture control using haptic gloves in Virtual Reality (VR) and Augmented Reality (AR).

Method: We investigated vibrotactile sensitivity, analyzing the impact of various factors, including Motion (static and low-tempo repetitive hand movements), Temporal Patterns (Single or Double vibrations with varying onset times), Tactor Placements (hand and wrist), Spatial Patterns, and Biological Sex.

Results: Our study revealed that Motion significantly influences vibrotactile sensitivity in the hand and wrist areas, leading to reduced accuracy rates during dynamic conditions. Additionally, as the stimulus onset approached in Double vibrations, accuracy rates markedly decreased. Notably, Hand Placement resulted in significantly higher accuracy rates compared to the Wrist Placement.

Conclusion: Our findings underscore the impact of motion in reducing vibrotactile sensitivity on the back of the hand and around the wrist.

Application: This research has wide-ranging practical applications, particularly in the field of VR/AR experiences, rehabilitation programs, and accessibility solutions through the use of haptic gloves. Insights from our study can be harnessed to enhance the efficacy of haptic gloves in conveying vibrotactile cues within these contexts.

目的:通过在手部和腕部采用不同的时空模式,研究低节奏、重复性手部运动对振动触觉敏感性的影响:我们通过在手部和腕部采用各种时间和空间模式,研究了低节奏、重复性手部运动对振动触觉灵敏度的影响:背景:尽管在虚拟现实(VR)和增强现实(AR)中使用触觉手套进行手部导航或手势控制等应用中普遍存在缓慢至轻微的手部运动,但对人类在动态手部运动过程中感知振动触觉刺激的能力的研究仍然不足:我们调查了振动触觉灵敏度,分析了各种因素的影响,包括运动(静态和低节奏的重复性手部运动)、时间模式(起始时间不同的单振动或双振动)、触觉位置(手部和腕部)、空间模式和生物性别:我们的研究表明,运动会明显影响手部和腕部的振动触觉灵敏度,从而导致动态条件下的准确率降低。此外,随着双振动刺激开始时间的临近,准确率明显下降。值得注意的是,与腕部定位相比,手部定位的准确率明显更高:我们的研究结果强调了运动对降低手背和手腕周围振动触觉灵敏度的影响:这项研究具有广泛的实际应用价值,尤其是在 VR/AR 体验、康复计划以及通过使用触觉手套提供无障碍解决方案等领域。从我们的研究中获得的启示可用于提高触觉手套在这些环境中传递振动触觉线索的功效。
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引用次数: 0
Selective Access to Decision Support as a Function of Event Uncertainty. 选择性获取决策支持是事件不确定性的函数。
IF 2.9 3区 心理学 Q1 BEHAVIORAL SCIENCES Pub Date : 2025-04-01 Epub Date: 2024-09-03 DOI: 10.1177/00187208241277158
Yoav Ben Yaakov, Jason S McCarley, Joachim Meyer

Objective: We investigate the impact of event uncertainty, decision support (DS) display format, and DS sensitivity on participants' behavior, performance, subjective workload, and perception of DS usefulness and performance in a classification task.

Background: DS systems can positively and negatively affect decision accuracy, performance time, and workload. The ability to access DS selectively, based on informational needs, might improve DS effectiveness.

Method: Participants performed a sensory classification task in which they were allowed to request DS on a trial-by-trial basis. DS was presented in separated-binary (SB), separated-likelihood (SL), or integrated-likelihood (IL) formats. Access preferences, task performance, performance time, subjective workload, and perceived DS usefulness and performance were recorded.

Results: Participants accessed DS more often when it was highly sensitive, stimulus information was highly uncertain, or the DS cue and stimulus information were perceptually integrated. Effective sensitivity was highest with the integrated likelihood DS. Although the separated likelihood DS provided more information than the binary likelihood DS, it was accessed less often, leading to lower sensitivity.

Conclusion: Participants are most likely to access DS when raw stimulus information is highly uncertain and appear to make effective use of likelihood DS only when DS cues are integrated with raw stimulus information within a display.

Application: Results suggest that DS use will be most effective when likelihood DS cues and raw stimulus information are perceptually integrated. When DS cues and raw stimuli cannot be perceptually integrated, binary cues from the DS will be more effective than likelihood cues.

目的:我们研究了事件的不确定性、决策支持(DS)显示格式和 DS 敏感性对参与者在分类任务中的行为、表现、主观工作量以及 DS 有用性和表现感知的影响:我们研究了事件不确定性、决策支持(DS)显示格式和DS敏感度对参与者在分类任务中的行为、表现、主观工作量以及对DS有用性和表现的感知的影响:背景:决策支持系统会对决策准确性、执行时间和工作量产生积极或消极影响。根据信息需求有选择性地访问 DS 的能力可能会提高 DS 的有效性:方法:受试者进行一项感官分类任务,在这项任务中,受试者可以在逐次试验的基础上请求 DS。DS 以分离二进制 (SB)、分离似然 (SL) 或综合似然 (IL) 格式呈现。访问偏好、任务执行情况、执行时间、主观工作量以及感知到的 DS 有用性和性能均被记录在案:结果:当 DS 具有高度敏感性、刺激信息具有高度不确定性或 DS 提示和刺激信息在知觉上是综合的时,参与者更频繁地访问 DS。综合可能性 DS 的有效灵敏度最高。虽然分离可能性 DS 比二元可能性 DS 提供了更多的信息,但它的使用频率较低,导致敏感度较低:结论:当原始刺激信息高度不确定时,受试者最有可能使用可能性偏差,而只有当可能性偏差线索与原始刺激信息整合在一起时,受试者才会有效地使用可能性偏差:应用:研究结果表明,当可能的DS线索和原始刺激信息在知觉上结合在一起时,DS的使用将最为有效。当 DS 提示和原始刺激信息无法在知觉上整合时,来自 DS 的二进制提示将比可能性提示更有效。
{"title":"Selective Access to Decision Support as a Function of Event Uncertainty.","authors":"Yoav Ben Yaakov, Jason S McCarley, Joachim Meyer","doi":"10.1177/00187208241277158","DOIUrl":"10.1177/00187208241277158","url":null,"abstract":"<p><strong>Objective: </strong>We investigate the impact of event uncertainty, decision support (DS) display format, and DS sensitivity on participants' behavior, performance, subjective workload, and perception of DS usefulness and performance in a classification task.</p><p><strong>Background: </strong>DS systems can positively and negatively affect decision accuracy, performance time, and workload. The ability to access DS selectively, based on informational needs, might improve DS effectiveness.</p><p><strong>Method: </strong>Participants performed a sensory classification task in which they were allowed to request DS on a trial-by-trial basis. DS was presented in separated-binary (SB), separated-likelihood (SL), or integrated-likelihood (IL) formats. Access preferences, task performance, performance time, subjective workload, and perceived DS usefulness and performance were recorded.</p><p><strong>Results: </strong>Participants accessed DS more often when it was highly sensitive, stimulus information was highly uncertain, or the DS cue and stimulus information were perceptually integrated. Effective sensitivity was highest with the integrated likelihood DS. Although the separated likelihood DS provided more information than the binary likelihood DS, it was accessed less often, leading to lower sensitivity.</p><p><strong>Conclusion: </strong>Participants are most likely to access DS when raw stimulus information is highly uncertain and appear to make effective use of likelihood DS only when DS cues are integrated with raw stimulus information within a display.</p><p><strong>Application: </strong>Results suggest that DS use will be most effective when likelihood DS cues and raw stimulus information are perceptually integrated. When DS cues and raw stimuli cannot be perceptually integrated, binary cues from the DS will be more effective than likelihood cues.</p>","PeriodicalId":56333,"journal":{"name":"Human Factors","volume":" ","pages":"285-300"},"PeriodicalIF":2.9,"publicationDate":"2025-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11874578/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142127502","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":3,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Hello, is it me you're Stopping for? The Effect of external Human Machine Interface Familiarity on Pedestrians' Crossing Behaviour in an Ambiguous Situation. 你好,你是在为我停车吗?外部人机界面熟悉程度对行人在模糊情况下过马路行为的影响。
IF 2.9 3区 心理学 Q1 BEHAVIORAL SCIENCES Pub Date : 2025-03-01 Epub Date: 2024-08-23 DOI: 10.1177/00187208241272070
Yee Mun Lee, Vladislav Sidorov, Ruth Madigan, Jorge Garcia de Pedro, Gustav Markkula, Natasha Merat

Objective: We investigated how different deceleration intentions (i.e. an automated vehicle either decelerated for leading traffic or yielded for pedestrians) and a novel (Slow Pulsing Light Band - SPLB) or familiar (Flashing Headlights - FH) external Human Machine Interface (eHMI) informed pedestrians' crossing behaviour.

Background: The introduction of SAE Level 4 Automated Vehicles (AVs) has recently fuelled interest in new forms of explicit communication via eHMIs, to improve the interaction between AVs and surrounding road users. Before implementing these eHMIs, it is necessary to understand how pedestrians use them to inform their crossing decisions.

Method: Thirty participants took part in the study using a Head-Mounted Display. The independent variables were deceleration intentions and eHMI design. The percentage of crossings, collision frequency and crossing initiation time across trials were measured.

Results: Pedestrians were able to identify the intentions of a decelerating vehicle, using implicit cues, with more crossings made when the approaching vehicles were yielding to them. They were also more likely to cross when a familiar eHMI was presented, compared to a novel one or no eHMI, regardless of the vehicle's intention. Finally, participants learned to take a more cautious approach as trials progressed, and not to base their decisions solely on the eHMI.

Conclusion: A familiar eHMI led to early crossings regardless of the vehicle's intention but also led to a higher collision frequency than a novel eHMI.

Application: To achieve safe and acceptable interactions with AVs, it is important to provide eHMIs that are congruent with road users' expectations.

研究目的我们研究了不同的减速意图(即自动驾驶车辆要么为前方车辆减速,要么为行人让行)和新颖(慢速脉冲光带 - SPLB)或熟悉(闪烁大灯 - FH)的外部人机界面(eHMI)如何影响行人的过街行为:最近,美国汽车工程师学会(SAE)第四级自动驾驶汽车(AV)的推出,激发了人们对通过电子人机界面(eHMI)进行新形式明确交流的兴趣,从而改善了自动驾驶汽车与周围道路使用者之间的互动。在实施这些电子人机交互界面之前,有必要了解行人如何使用这些界面为其过马路决策提供依据:方法:30 名参与者使用头戴式显示器参与了研究。自变量为减速意向和电子人机界面设计。结果:行人能够识别电子人机交互界面中的减速意向和电子人机交互界面的设计:结果:行人能够利用隐性线索识别减速车辆的意图,在驶近的车辆向行人让行时,行人更倾向于横穿马路。此外,与新颖的电子人机界面或无电子人机界面相比,当出现熟悉的电子人机界面时,无论车辆的意图如何,行人都更倾向于横穿马路。最后,随着试验的进行,参与者学会了采取更加谨慎的方法,而不是仅仅根据电子人机界面做出决定:结论:无论车辆的意图如何,熟悉的电子人机交互界面都会让参与者提前通过路口,但与新颖的电子人机交互界面相比,新颖的电子人机交互界面会导致更高的碰撞频率:应用:为了实现与自动驾驶汽车安全且可接受的互动,必须提供符合道路使用者期望的电子人机交互界面。
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引用次数: 0
Multitasking Induced Contextual Blindness. 多任务处理引发的情境盲。
IF 2.9 3区 心理学 Q1 BEHAVIORAL SCIENCES Pub Date : 2025-03-01 Epub Date: 2024-08-23 DOI: 10.1177/00187208241274040
Joel M Cooper, David L Strayer

Objective: To examine the impact of secondary task performance on contextual blindness arising from the suppression and masking of temporal and spatial sequence learning.

Background: Dual-task scenarios can lead to a diminished ability to use environmental cues to guide attention, a phenomenon that is related to multitasking-induced inattentional blindness. This research aims to extend the theoretical understanding of how secondary tasks can impair attention and memory processes in sequence learning and access.

Method: We conducted three experiments. In Experiment 1, we used a serial reaction time task to investigate the impact of a secondary tone counting task on temporal sequence learning. In Experiment 2, we used a contextual cueing task to examine the effects of dual-task performance on spatial cueing. In Experiment 3, we integrated and extended these concepts to a simulated driving task.

Results: Across the experiments, the performance of a secondary task consistently suppressed (all experiments) and masked task learning (experiments 1 and 3). In the serial response and spatial search tasks, dual-task conditions reduced the accrual of sequence knowledge and impaired knowledge expression. In the driving simulation, similar patterns of learning suppression from multitasking were also observed.

Conclusion: The findings suggest that secondary tasks can significantly suppress and mask sequence learning in complex tasks, leading to a form of contextual blindness characterized by impairments in the ability to use environmental cues to guide attention and anticipate future events.

Application: These findings have implications for both skill acquisition and skilled performance in complex domains such as driving, aviation, manufacturing, and human-computer interaction.

目的目的:研究次要任务的表现对抑制和掩盖时间和空间序列学习所产生的情境盲的影响:背景:双重任务情景会导致利用环境线索引导注意力的能力下降,这种现象与多任务引起的注意力不集中盲症有关。本研究旨在拓展理论认识,了解在序列学习和访问过程中,次要任务如何会损害注意力和记忆过程:我们进行了三项实验。在实验 1 中,我们使用序列反应时间任务来研究次要音调计数任务对时序学习的影响。在实验 2 中,我们使用情境提示任务来研究双任务表现对空间提示的影响。在实验 3 中,我们将这些概念整合并扩展到模拟驾驶任务中:在所有实验中,次要任务的表现始终抑制(所有实验)和掩盖任务学习(实验 1 和 3)。在序列反应和空间搜索任务中,双重任务条件减少了序列知识的累积,并损害了知识的表达。在模拟驾驶中,也观察到类似的多任务学习抑制模式:结论:研究结果表明,在复杂任务中,次要任务会严重抑制和掩盖序列学习,从而导致一种情境盲,其特点是利用环境线索引导注意力和预测未来事件的能力受损:这些发现对驾驶、航空、制造和人机交互等复杂领域的技能习得和熟练表现都有影响。
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引用次数: 0
Gaze Sharing, a Double-Edged Sword: Examining the Effect of Real-Time Gaze Sharing Visualizations on Team Performance and Situation Awareness. 目光共享,一把双刃剑:研究实时目光共享可视化对团队表现和态势感知的影响。
IF 2.9 3区 心理学 Q1 BEHAVIORAL SCIENCES Pub Date : 2025-03-01 Epub Date: 2024-08-19 DOI: 10.1177/00187208241272060
Jad A Atweh, Sara L Riggs

Objective: The goal of this study was to assess how different real-time gaze sharing visualization techniques affect eye tracking metrics, workload, team situation awareness (TSA), and team performance.

Background: Gaze sharing is a real-time visualization technique that allows teams to know where their team members are looking on a shared display. Gaze sharing visualization techniques are a promising means to improve collaborative performance on simple tasks; however, there needs to be validation of gaze sharing with more complex and dynamic tasks.

Methods: This study evaluated the effect of gaze sharing on eye tracking metrics, workload, team SA, and team performance in a simulated unmanned aerial vehicle (UAV) command-and-control task. Thirty-five teams of two performed UAV tasks under three conditions: one with no gaze sharing and two with gaze sharing. Gaze sharing was presented using a fixation dot (i.e., a translucent colored dot) and a fixation trail (i.e., a trail of the most recent fixations).

Results: The results showed that the fixation trail significantly reduced saccadic activity, lowered workload, supported team SA at all levels, and improved performance compared to no gaze sharing; however, the fixation dot had the opposite effect on performance and SA. In fact, having no gaze sharing outperformed the fixation dot. Participants also preferred the fixation trail for its visibility and ability to track and monitor the history of their partner's gaze.

Conclusion: The results showed that gaze sharing has the potential to support collaboration, but its effectiveness depends highly on the design and context of use.

Application: The findings suggest that gaze sharing visualization techniques, like the fixation trail, have the potential to improve teamwork in complex UAV tasks and could have broader applicability in a variety of collaborative settings.

目的:本研究旨在评估不同的实时注视共享可视化技术如何影响眼动跟踪指标、工作量、团队态势感知(TSA)和团队绩效:本研究旨在评估不同的实时注视共享可视化技术如何影响眼动跟踪指标、工作量、团队态势感知(TSA)和团队绩效:背景:目光共享是一种实时可视化技术,可让团队了解团队成员在共享显示屏上的视线位置。凝视共享可视化技术是提高简单任务协作绩效的一种很有前途的手段;然而,凝视共享还需要在更复杂、更动态的任务中进行验证:本研究评估了在模拟无人驾驶飞行器(UAV)指挥与控制任务中,目光共享对眼动跟踪指标、工作量、团队 SA 和团队绩效的影响。35 个两人小组在三种条件下执行了无人飞行器任务:一种是无目光共享,另两种是目光共享。凝视共享使用固定点(即一个半透明的彩色点)和固定踪迹(即最近的固定踪迹)来呈现:结果表明,与无注视共享相比,固定跟踪显著减少了眼球回转活动,降低了工作负荷,在所有水平上支持团队SA,并提高了成绩;然而,固定点对成绩和SA的影响恰恰相反。事实上,无注视共享的效果优于有注视共享的效果。参与者还更喜欢定点跟踪,因为它的可视性以及跟踪和监控同伴注视历史的能力:结论:研究结果表明,凝视共享具有支持协作的潜力,但其有效性在很大程度上取决于设计和使用环境:应用:研究结果表明,凝视共享可视化技术(如固定跟踪)有可能改善复杂无人机任务中的团队合作,并可广泛应用于各种协作环境。
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引用次数: 0
Human-Robot Collaboration With a Corrective Shared Controlled Robot in a Sanding Task. 在打磨任务中与矫正共享控制机器人进行人机协作
IF 2.9 3区 心理学 Q1 BEHAVIORAL SCIENCES Pub Date : 2025-03-01 Epub Date: 2024-08-08 DOI: 10.1177/00187208241272066
Anna Konstant, Nitzan Orr, Michael Hagenow, Isabelle Gundrum, Yu Hen Hu, Bilge Mutlu, Michael Zinn, Michael Gleicher, Robert G Radwin

Objective: Physical and cognitive workloads and performance were studied for a corrective shared control (CSC) human-robot collaborative (HRC) sanding task.

Background: Manual sanding is physically demanding. Collaborative robots (cobots) can potentially reduce physical stress, but fully autonomous implementation has been particularly challenging due to skill, task variability, and robot limitations. CSC is an HRC method where the robot operates semi-autonomously while the human provides real-time corrections.

Methods: Twenty laboratory participants removed paint using an orbital sander, both manually and with a CSC robot. A fully automated robot was also tested.

Results: The CSC robot improved subjective discomfort compared to manual sanding in the upper arm by 29.5%, lower arm by 32%, hand by 36.5%, front of the shoulder by 24%, and back of the shoulder by 17.5%. Muscle fatigue measured using EMG, was observed in the medial deltoid and flexor carpi radialis for the manual condition. The composite cognitive workload on the NASA-TLX increased by 14.3% for manual sanding due to high physical demand and effort, while mental demand was 14% greater for the CSC robot. Digital imaging showed that the CSC robot outperformed the automated condition by 7.16% for uniformity, 4.96% for quantity, and 6.06% in total.

Conclusions: In this example, we found that human skills and techniques were integral to sanding and can be successfully incorporated into HRC systems. Humans performed the task using the CSC robot with less fatigue and discomfort.

Applications: The results can influence implementation of future HRC systems in manufacturing environments.

目的:研究纠正共享控制(CSC)人机协作(HRC)打磨任务的体力和认知工作量及性能:研究了纠正共享控制(CSC)人机协作(HRC)打磨任务的体力和认知工作量及表现:背景:手工打磨对体力要求很高。协作机器人(cobots)有可能减轻体力压力,但由于技能、任务的可变性和机器人的局限性,完全自主的实施尤其具有挑战性。CSC是一种人机协作方法,机器人半自主运行,人类提供实时修正:方法:20 名实验室参与者使用轨道砂光机清除油漆,既有手动操作,也有 CSC 机器人操作。同时还测试了全自动机器人:结果:与手动打磨相比,CSC 机器人改善了主观不适感,上臂改善了 29.5%,下臂改善了 32%,手部改善了 36.5%,肩部前侧改善了 24%,肩部后侧改善了 17.5%。使用肌电图测量发现,在手动条件下,三角肌内侧和桡侧屈肌出现肌肉疲劳。由于体力需求和努力程度较高,人工打磨时 NASA-TLX 的综合认知工作量增加了 14.3%,而 CSC 机器人的脑力需求则增加了 14%。数字成像显示,CSC 机器人在均匀度方面比自动状态高出 7.16%,在数量方面高出 4.96%,在总成绩方面高出 6.06%:在这个例子中,我们发现人类的技能和技术是打磨工作不可或缺的一部分,并且可以成功地融入 HRC 系统。人类在使用 CSC 机器人执行任务时,疲劳和不适感较少:应用:这些结果可影响未来在制造环境中实施热轧卷系统。
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引用次数: 0
Predicting Return-to-Manual Performance in Lower- and Higher-Degree Automation.
IF 2.9 3区 心理学 Q1 BEHAVIORAL SCIENCES Pub Date : 2025-02-27 DOI: 10.1177/00187208251323101
Natalie Griffiths, Vanessa K Bowden, Serena Wee, Shayne Loft

Objective: To examine operator state variables (workload, fatigue, trust in automation, task engagement) that potentially predict return-to-manual (RTM) performance after automation fails to complete a task action.

Background: Limited research has examined the extent to which within-person variability in operator states predicts RTM performance, a prerequisite to adapting work systems based on expected performance degradation/operator strain. We examine whether operator states differentially predict RTM performance as a function of degree of automation (DOA).

Method: Participants completed a simulated air traffic control task. Conflict detection was assisted by either a higher- or lower-DOA. When automation failed to resolve a conflict, participants needed to prevent that conflict (i.e., RTM). Participants' self-reported workload, fatigue, trust in automation, and task engagement were periodically measured.

Results: Participants using lower DOA were faster to resolve conflicts (RTM RT) missed by automation than those using higher DOA. DOA did not moderate the relationship between operator states and RTM performance. Collapsed across DOA, increased workload (relative to participants' own average) and increased fatigue (relative to sample average, or relative to own average) led to the resolution of fewer conflicts missed by automation (poorer RTM accuracy). Participants with higher trust (relative to own average) had higher RTM accuracy.

Conclusions: Variation in operator state measures of workload, fatigue, and trust can predict RTM performance. However, given some identified inconsistency in which states are predictive across studies, further research is needed.

Applications: Adaptive work systems could be designed to respond to vulnerable operator states to minimise RTM performance decrements.

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引用次数: 0
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Human Factors
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