Feedback is... late: measuring multimodal delays in mobile device touchscreen interaction

Topi Kaaresoja, S. Brewster
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引用次数: 44

Abstract

Multimodal interaction is becoming common in many kinds of devices, particularly mobile phones. If care is not taken in design and implementation, there may be latencies in the timing of feedback in the different modalities may have unintended effects on users. This paper introduces an easy to implement multimodal latency measurement tool for touchscreen interaction. It uses off-the-shelf components and free software and is capable of measuring latencies accurately between different interaction events in different modalities. The tool uses a high-speed camera, a mirror, a microphone and an accelerometer to measure the touch, visual, audio and tactile feedback events that occur in touchscreen interaction. The microphone and the accelerometer are both interfaced with a standard PC soundcard that makes the measurement and analysis simple. The latencies are obtained by hand and eye using a slow-motion video player and an audio editor. To validate the tool, we measured four commercial mobile phones. Our results show that there are significant differences in latencies, not only between the devices, but also between different applications and modalities within one device. In this paper the focus is on mobile touchscreen devices, but with minor modifications our tool could be also used in other domains.
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反馈是……延迟:测量移动设备触摸屏交互中的多模态延迟
多模式交互在许多类型的设备中变得越来越普遍,尤其是移动电话。如果在设计和实现中不注意,在不同的模式中反馈的时间可能会有延迟,这可能会对用户产生意想不到的影响。本文介绍了一种易于实现的触摸屏交互多模态延迟测量工具。它使用现成的组件和免费软件,能够准确地测量不同模式下不同交互事件之间的延迟。该工具使用高速摄像机、镜子、麦克风和加速度计来测量触摸屏交互中发生的触摸、视觉、音频和触觉反馈事件。麦克风和加速度计都与一个标准的PC声卡接口,使测量和分析变得简单。使用慢动作视频播放器和音频编辑器通过手和眼获得延迟。为了验证这个工具,我们测量了四个商用手机。我们的结果表明,不仅在设备之间,而且在一个设备内的不同应用和模式之间,延迟也存在显着差异。在本文中,重点是移动触摸屏设备,但稍加修改,我们的工具也可以用于其他领域。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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