Control with Vergence Eye Movement in Augmented Reality See-Through Vision

Zhimin Wang, Yuxin Zhao, Feng Lu
{"title":"Control with Vergence Eye Movement in Augmented Reality See-Through Vision","authors":"Zhimin Wang, Yuxin Zhao, Feng Lu","doi":"10.1109/VRW55335.2022.00125","DOIUrl":null,"url":null,"abstract":"Augmented Reality (AR) see-through vision has become a recent research focus since it enables the user to see through a wall and see the occluded objects. Most existing works only used common modalities to control the display for see-through vision, e.g., button clicking and speech control. However, we use visual system to observe see-through vision. Using an addition interaction channel will distract the user and degrade the user experience. In this paper, we propose a novel interaction method using vergence eye movement for controlling see-through vision in AR. Specifically, we first customize eye cameras and design gaze depth estimation method for Microsoft HoloLens 2. With our algorithm, fixation depth can be computed from the vergence, and used to manage the see-through vision. We also propose two control techniques of gaze vergence. The experimental results show that the gaze depth estimation method is efficient. The difference cannot be found between these two modalities in terms of completion time and the number of successes.","PeriodicalId":326252,"journal":{"name":"2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2022-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VRW55335.2022.00125","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5

Abstract

Augmented Reality (AR) see-through vision has become a recent research focus since it enables the user to see through a wall and see the occluded objects. Most existing works only used common modalities to control the display for see-through vision, e.g., button clicking and speech control. However, we use visual system to observe see-through vision. Using an addition interaction channel will distract the user and degrade the user experience. In this paper, we propose a novel interaction method using vergence eye movement for controlling see-through vision in AR. Specifically, we first customize eye cameras and design gaze depth estimation method for Microsoft HoloLens 2. With our algorithm, fixation depth can be computed from the vergence, and used to manage the see-through vision. We also propose two control techniques of gaze vergence. The experimental results show that the gaze depth estimation method is efficient. The difference cannot be found between these two modalities in terms of completion time and the number of successes.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
增强现实透视视觉中融合眼动控制
增强现实(AR)透视视觉是最近的研究热点,因为它使用户能够透过墙壁看到被遮挡的物体。现有的大多数作品仅使用常见的方式来控制透明视觉的显示,例如按钮点击和语音控制。然而,我们用视觉系统来观察透视视觉。使用额外的交互通道会分散用户的注意力,降低用户体验。在本文中,我们提出了一种新的基于眼球运动的交互方法来控制AR中的透视视觉。具体而言,我们首先定制了眼摄像头,并设计了Microsoft HoloLens 2的凝视深度估计方法。利用该算法,可以从收敛度中计算出注视深度,并用于对透视视觉的管理。我们还提出了两种注视收敛的控制技术。实验结果表明,该方法是有效的。在完成时间和成功次数方面,这两种模式之间找不到差异。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Jitsi360: Using 360 Images for Live Tours Control with Vergence Eye Movement in Augmented Reality See-Through Vision Understanding Shoulder Surfer Behavior Using Virtual Reality High-speed Gaze-oriented Projection by Cross-ratio-based Eye Tracking with Dual Infrared Imaging [DC] Leveraging AR Cues towards New Navigation Assistant Paradigm
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1