Interactive traditional Japanese crafting system using virtual reality technique over highspeed network

A. Miyakawa, M. Sugimoto, Mikako Hosokawa, Y. Shibata
{"title":"Interactive traditional Japanese crafting system using virtual reality technique over highspeed network","authors":"A. Miyakawa, M. Sugimoto, Mikako Hosokawa, Y. Shibata","doi":"10.1109/ICDCSW.2002.1030783","DOIUrl":null,"url":null,"abstract":"In this paper we propose a user-friendly three-dimensional computer graphics (CG) presentation system for a typical traditional Japanese crafting industry based on agent and virtual reality functions over Japan gigabit network (JGN) which is a testbed for the high-speed backbone network with 2.4 Gbps. A large number of traditional Japanese fittings in a local city are redesigned by 3D computer graphics into CAD data and stored in the database servers distributed over JGN. Although each fitting data consists of more than several Mbytes size, the user can interactively retrieve the desired fittings and put them into the traditional Japanese interior to design more creative and original houses, hotels and other buildings in real-time. We present a prototype system using VRML and Java on networked CG workstations. The user can walk through the desired virtual space organized by various Japanese traditional fittings and interactively change those fittings by selecting from the database and replacing them by simple operations. As a result, our suggested system is useful not only for Japanese crafting but also for worldwide design industries.","PeriodicalId":382808,"journal":{"name":"Proceedings 22nd International Conference on Distributed Computing Systems Workshops","volume":"55 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2002-07-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings 22nd International Conference on Distributed Computing Systems Workshops","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICDCSW.2002.1030783","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

In this paper we propose a user-friendly three-dimensional computer graphics (CG) presentation system for a typical traditional Japanese crafting industry based on agent and virtual reality functions over Japan gigabit network (JGN) which is a testbed for the high-speed backbone network with 2.4 Gbps. A large number of traditional Japanese fittings in a local city are redesigned by 3D computer graphics into CAD data and stored in the database servers distributed over JGN. Although each fitting data consists of more than several Mbytes size, the user can interactively retrieve the desired fittings and put them into the traditional Japanese interior to design more creative and original houses, hotels and other buildings in real-time. We present a prototype system using VRML and Java on networked CG workstations. The user can walk through the desired virtual space organized by various Japanese traditional fittings and interactively change those fittings by selecting from the database and replacing them by simple operations. As a result, our suggested system is useful not only for Japanese crafting but also for worldwide design industries.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
在高速网络上使用虚拟现实技术的交互式日本传统手工艺系统
本文基于代理和虚拟现实功能,在日本千兆网络(JGN)上为典型的日本传统工艺行业设计了一个用户友好的三维计算机图形显示系统,JGN是2.4 Gbps高速骨干网的测试平台。将当地某城市的大量传统日本配件通过3D计算机图形重新设计成CAD数据,并存储在分布在JGN上的数据库服务器中。虽然每个配件数据的大小超过几兆字节,但用户可以交互式地检索所需的配件,并将其放入传统的日本室内,实时设计出更具创意和原创的房屋,酒店和其他建筑。提出了一个基于VRML和Java的网络化CG工作站原型系统。用户可以在各种日本传统配件组织的虚拟空间中穿行,并通过简单的操作从数据库中选择配件进行交互更换。因此,我们建议的系统不仅适用于日本的工艺,也适用于全球的设计行业。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
QoS control of multimedia communication over wireless network Dynamic support for distributed auto-adaptive applications Interactive traditional Japanese crafting system using virtual reality technique over highspeed network Autonomous and asynchronous operation of networked appliances with mobile agent Specifying and detecting composite events in content-based publish/subscribe systems
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1