Generating vision based Lego augmented reality training and evaluation systems

T. Engelke, Sabine Webel, N. Gavish
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引用次数: 11

Abstract

The creation of training applications using Augmented Reality (AR) is still a new field of research. In order to get good training results therefore evaluation should be performed. For the creation of such systems the questions arising are related to the general process of generation, visualization, evaluation and its psychological background. An important aspect of vision based AR is also the robust tracking and initialization of objects for correct augmentation. In this work we present a concept of an entire processing chain, which allows for efficient and automatic generation of such training systems that can also be used for evaluation. We do this in the context of a Lego training system. While explaining the whole process of application generation and usage, we also present a novel approach for robust marker free initialization of colored partly occluded plates and their tracking using one off the shelf monocular camera.
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生成基于视觉的乐高增强现实训练和评估系统
使用增强现实(AR)创建训练应用程序仍然是一个新的研究领域。为了获得良好的培训效果,必须进行评估。对于这种系统的创建,所产生的问题与生成、可视化、评估及其心理背景的一般过程有关。基于视觉的增强现实的一个重要方面是对目标的鲁棒跟踪和初始化,以实现正确的增强。在这项工作中,我们提出了一个完整处理链的概念,它允许有效和自动地生成这种训练系统,也可以用于评估。我们在乐高训练系统的背景下这样做。在解释应用程序生成和使用的整个过程的同时,我们还提出了一种新的方法,用于彩色部分遮挡板的鲁棒无标记初始化和使用现成的单目相机进行跟踪。
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