Conflict detection and planar resolution for air traffic control

A. Inselberg
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引用次数: 10

Abstract

An algorithm for planar (i.e. no altitude change) conflict resolution in air traffic control (ATC) is presented. By using the point-line duality in 2D of the parallel coordinates methodology, and a field of particles incorporating the motion constraints associated with the aircraft, a "map" in time-and-space of the conflict as well as the conflict-free regions is obtained. Then the algorithm constructs maneuvers, satisfying the constraints, which move the aircraft in conflict to the nearest available conflict-free trajectories. In the process, it is ensured that the maneuvers do not generate new conflicts. The resolution problem, being in general NP-hard, may require very high complexity even in real situations. The need for real-time solutions is handled by cascading (or running in parallel) the algorithm in levels of increasing complexity O(qN/sup (p+1)/logN), where q and N are the number of allowable maneuvers and the number of aircraft respectively, and where the minimum p=1, 2, ..., R needed to resolve a complex conflict scenario is a measure of the scenarios' (i.e. input) complexity. As an illustration, a complex conflict scenario is resolved with complexity O(N/sup 2/logN). The resolution problem is in a sense "dual" to the interception problem. An example is given where the aforementioned time-space map provides specific solutions of the One-Shot problem, which is in general NP-complete. That is "shots", if they exist, are found which intercept all the aircraft.
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空中交通管制冲突检测与平面解决
提出了一种解决空中交通管制中平面(即无高度变化)冲突的算法。利用平行坐标法的二维点线二象性,结合飞机运动约束的粒子场,得到冲突区域和无冲突区域的时空“地图”。然后,算法构造满足约束条件的机动,使发生冲突的飞机移动到最近的可用无冲突轨迹上。在此过程中,要确保演习不会产生新的冲突。分辨率问题通常是np困难的,即使在实际情况下也可能需要非常高的复杂性。对实时解决方案的需求通过级联(或并行运行)算法来处理,以增加复杂度O(qN/sup (p+1)/logN),其中q和N分别是允许机动的数量和飞机的数量,其中最小p= 1,2,…,解决复杂冲突场景所需的R是对场景(即输入)复杂性的度量。作为一个例子,一个复杂的冲突场景以复杂度O(N/sup 2/logN)来解决。从某种意义上说,解决问题与拦截问题是“双重的”。给出了一个例子,其中上述时空映射提供了一般np完全的一次性问题的具体解。那就是“炮弹”,如果存在的话,被发现可以拦截所有的飞机。
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