How an Undergraduate Group of Design Students Solved Wiring Errors during the Prototyping of an Interactive Artifact

Andrea Alessandrini
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引用次数: 2

Abstract

The introduction of maker technology and personal fabrication has radically changed how we learn, design, and innovate. In recent years, a growing number of people have begun using a broad range of creative technologies. A common challenge with using these technologies is the difficulties during electronic circuit prototyping, particularly for end-users. This research investigates the causes of wiring problems and the troubleshooting strategies used during the prototyping of electronic circuits by nonexpert users. We conducted an ethnographic study of students at a university design school engaged in prototyping electronic circuits with creative technologies. We performed a microanalysis of the students’ interactions and dialogues according to the distributed cognition framework. Results show the significance of having meaningful information on the prototyping tool in addition to the importance of the students sharing common ground so that they can effectively detect and solve wiring errors. Our conclusions highlight some relations between types of wiring errors and solution strategies.
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一群设计专业本科生如何解决交互工件原型制作过程中的接线错误
创客技术和个人制作的引入从根本上改变了我们学习、设计和创新的方式。近年来,越来越多的人开始使用各种各样的创造性技术。使用这些技术的一个共同挑战是电子电路原型制作过程中的困难,特别是对于最终用户。本研究探讨了接线问题的原因,以及非专家用户在电子电路原型设计过程中使用的故障排除策略。我们对一所大学设计学院的学生进行了一项人种学研究,这些学生使用创造性技术制作电子电路的原型。我们根据分布式认知框架对学生的互动和对话进行了微观分析。结果表明,除了学生分享共同点的重要性之外,拥有关于原型工具的有意义的信息也很重要,这样他们就可以有效地检测和解决布线错误。我们的结论强调了接线错误类型和解决方案策略之间的一些关系。
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