CLEVR: A Customizable Interactive Learning Environment for Users with Low Vision in Virtual Reality

A. Hoppe, Julia K. Anken, Thorsten Schwarz, R. Stiefelhagen, F. V. D. Camp
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引用次数: 3

Abstract

Technological advances enable the development of new low vision aids. One such new technology is virtual reality (VR). Existing VR applications offer a variety of adjustments to the content and the user's environment to support people with low vision. Yet, an interaction concept to conveniently activate and control these aids is missing. Therefore, we designed and implemented an interaction concept based on user and expert feedback and evaluated it in a user study. Our application offers various aids to support residual vision and a radial menu for intuitive use of these aids. The results of the user study show that the VR application allows simple task solving comparable to a desktop computer. Furthermore, the user study gives an insight into the effects of different visual impairments on the usage of VR, since the field of view has a larger impact than visual acuity. Overall, our results indicate that VR is a suitable aid to support the individual needs of users with low vision.
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CLEVR:在虚拟现实中为低视力用户定制的交互式学习环境
技术进步使新的低视力辅助设备得以发展。其中一项新技术就是虚拟现实(VR)。现有的VR应用程序对内容和用户环境进行了各种调整,以支持低视力人群。然而,一个方便地激活和控制这些辅助工具的交互概念是缺失的。因此,我们设计并实现了一个基于用户和专家反馈的交互概念,并在用户研究中对其进行了评估。我们的应用程序提供了各种辅助,以支持残余视觉和径向菜单直观地使用这些辅助。用户研究的结果表明,虚拟现实应用程序可以解决与台式电脑相当的简单任务。此外,用户研究深入了解了不同视觉障碍对VR使用的影响,因为视野比视力有更大的影响。总体而言,我们的研究结果表明,VR是一种适合支持低视力用户个性化需求的辅助工具。
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