An “out of head” sound field enhancement system for headphone

Lin Wang, F. Yin, Zhe Chen
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引用次数: 6

Abstract

The realization scheme of ldquoout of headrdquo sound field enhancement for headphone is proposed, which is dedicated to embedded systems. The stereo enhancement system renders out of head localization by simulating virtual loudspeakers in the room, using head-related transfer function (HRTF) filtering and adding slight reverberation. Further more, the memory and computation consumptions are reduced with CAPZ models and simplified reverberation algorithm. The system is implemented on the Blackfin533 DSP platform. Experiment results demonstrate that the system can achieve excellent spatial enhancement effect for stereo audio with low computational cost and a small amount of memory.
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一种用于耳机的“头外”声场增强系统
提出了一种适用于嵌入式系统的耳机声场增强系统的实现方案。立体声增强系统通过模拟房间中的虚拟扬声器,使用头部相关传递函数(HRTF)滤波和添加轻微混响来呈现头部定位。此外,采用CAPZ模型和简化混响算法,减少了内存和计算量的消耗。该系统在Blackfin533 DSP平台上实现。实验结果表明,该系统能够以较低的计算成本和较少的内存获得较好的立体声音频空间增强效果。
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