Statistical Error Propagation in 3D Modeling From Monocular Video

A. Roy-Chowdhury, R. Chellappa
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引用次数: 33

Abstract

A significant portion of recent research in computer vision has focused on issues related to sensitivity and robustness of existing techniques. In this paper, we study the classical structure from motion problem and analyze how the statistics representing the quality of the input video propagates through the reconstruction algorithm and affects the quality of the output reconstruction. Specifically, we show that it is possible to derive analytical expressions of the first and second order statistics (bias and error covariance) of the solution as a function of the statistics of the input. We concentrate on the case of reconstruction from a monocular video, where the small baseline makes any algorithm very susceptible to noise in the motion estimates from the video sequence. We derive an expression relating the error covariance of the reconstruction to the error covariance of the feature tracks in the input video. This is done using the implicit function theorem of real analysis and does not require strong statistical assumptions. Next, we prove that the 3D reconstruction is statistically biased, derive an expression for it and show that it is numerically significant. Combining these two results, we also establish a new bound on the minimum error in the depth reconstruction. We present the numerical significance of these analytical results on real video data.
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单目视频三维建模中的统计误差传播
近年来,计算机视觉的研究主要集中在现有技术的灵敏度和鲁棒性方面。本文从运动问题出发研究经典结构,分析了代表输入视频质量的统计量如何通过重构算法传播并影响输出重构的质量。具体地说,我们表明有可能推导出解的一阶和二阶统计量(偏差和误差协方差)作为输入统计量的函数的解析表达式。我们专注于单目视频重建的情况,其中小基线使得任何算法都很容易受到视频序列运动估计中的噪声的影响。我们推导了重构误差协方差与输入视频中特征轨迹误差协方差的关系式。这是使用实分析的隐函数定理完成的,不需要很强的统计假设。接下来,我们证明了三维重建在统计上是有偏差的,推导了它的表达式,并证明了它在数字上是显著的。结合这两个结果,我们还建立了深度重建最小误差的新界限。我们给出了这些分析结果在实际视频数据上的数值意义。
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