CrowdAR Table - An AR Table for Interactive Crowd Simulation

Wolfgang Hürst, Roland Geraerts, Yiran Zhao
{"title":"CrowdAR Table - An AR Table for Interactive Crowd Simulation","authors":"Wolfgang Hürst, Roland Geraerts, Yiran Zhao","doi":"10.1109/AIVR46125.2019.00070","DOIUrl":null,"url":null,"abstract":"In this paper we describe a prototype implementation of an augmented reality (AR) system for accessing and interacting with crowd simulation software. We identify a target audience and tasks (access to the software in a science museum) motivate the choice of AR system (an interactive table complemented with handheld AR via smartphones) and describe its implementation. Our system has been realized in a prototypical implementation verifying its feasibility and potential. Detailed user testing will be part of our future work.","PeriodicalId":274566,"journal":{"name":"2019 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR)","volume":"2014 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/AIVR46125.2019.00070","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2

Abstract

In this paper we describe a prototype implementation of an augmented reality (AR) system for accessing and interacting with crowd simulation software. We identify a target audience and tasks (access to the software in a science museum) motivate the choice of AR system (an interactive table complemented with handheld AR via smartphones) and describe its implementation. Our system has been realized in a prototypical implementation verifying its feasibility and potential. Detailed user testing will be part of our future work.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
一个用于交互式人群模拟的AR表
在本文中,我们描述了一个增强现实(AR)系统的原型实现,用于访问和交互人群模拟软件。我们确定了目标受众和任务(在科学博物馆访问软件),激发了AR系统(通过智能手机与手持AR相辅相成的交互式桌子)的选择,并描述了它的实现。我们的系统已经在一个原型实现中实现,验证了它的可行性和潜力。详细的用户测试将是我们未来工作的一部分。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Influence of Motion Speed on the Perception of Latency in Avatar Control Situation-Adaptive Object Grasping Recognition in VR Environment CrowdAR Table - An AR Table for Interactive Crowd Simulation Augmented Reality for Human-Robot Cooperation in Aircraft Assembly Measuring User Responses to Driving Simulators: A Galvanic Skin Response Based Study
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1