Modeling and control architecture for the competitive networked robot system based on POMDP

Li Yan, Liu Jingtai, Li Haifeng, Lu Xiang, Sun Lei
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Abstract

As the competitive networked robot system has the characteristics of strong interaction and high real-time request, the present control methods which are mostly used for the collaborative networked robot system may not be directly applied to the competitive one. Thus the hierarchical control architecture for the competitive networked robot system is proposed in this paper in order to adapt to its two characteristics above. To deal with the system observation uncertainty caused by noise and time delay, and the system action uncertainty caused by the opponent in the meantime, the control architecture based on Partially Observable Markov Decision Processes (POMDP) has been adopted by the executive layer to select the action of the maximum expected reward, thus fulfilling the intention of the strategy layer effectively. In addition, the introduction of the executive layer has successfully freed the strategic layer from the tasks that should have been completed by its bottom layer alone, thus enabling the strategic layer to focus more on its strategic design. In this paper, the networked robot system named Tele-LightSaber with a high degree of confrontation is designed and implemented, and the experiment results show the validity and efficiency of the proposed method on TLS platform.
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基于POMDP的竞争网络化机器人系统建模与控制体系结构
由于竞争型网络机器人系统具有交互性强、实时性要求高的特点,目前主要用于协作型网络机器人系统的控制方法可能无法直接应用于竞争型网络机器人系统。因此,本文提出了竞争网络机器人系统的分层控制体系结构,以适应其上述两个特点。针对噪声和时滞引起的系统观测不确定性,以及对手引起的系统动作不确定性,执行层采用基于部分可观察马尔可夫决策过程(POMDP)的控制架构,选择期望回报最大的动作,有效地实现了策略层的意图。此外,执行层的引入成功地将战略层从本应由其底层单独完成的任务中解放出来,从而使战略层能够更多地关注其战略设计。本文设计并实现了高度对抗的网络化机器人系统Tele-LightSaber,实验结果表明了该方法在TLS平台上的有效性和高效性。
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