Theoretical and Empirical Analysis of a GPU Based Parallel Bayesian Optimization Algorithm

Asim Munawar, M. Wahib, M. Munetomo, K. Akama
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引用次数: 18

Abstract

General Purpose computing over Graphical Processing Units (GPGPUs) is a huge shift of paradigm in parallel computing that promises a dramatic increase in performance. But GPGPUs also bring an unprecedented level of complexity in algorithmic design and software development. In this paper we describe the challenges and design choices involved in parallelization of Bayesian Optimization Algorithm (BOA) to solve complex combinatorial optimization problems over nVidia commodity graphics hardware using Compute Unified Device Architecture (CUDA). BOA is a well-known multivariate Estimation of Distribution Algorithm (EDA) that incorporates methods for learning Bayesian Network (BN). It then uses BN to sample new promising solutions. Our implementation is fully compatible with modern commodity GPUs and therefore we call it gBOA (BOA on GPU). In the results section, we show several numerical tests and performance measurements obtained by running gBOA over an nVidia Tesla C1060 GPU. We show that in the best case we can obtain a speedup of up to 13x.
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基于GPU的并行贝叶斯优化算法的理论与实证分析
基于图形处理单元(gpgpu)的通用计算是并行计算范式的一个巨大转变,有望显著提高性能。但gpgpu在算法设计和软件开发方面也带来了前所未有的复杂性。在本文中,我们描述了贝叶斯优化算法(BOA)并行化所涉及的挑战和设计选择,以解决nVidia商用图形硬件上使用计算统一设备架构(CUDA)的复杂组合优化问题。BOA是一种众所周知的多元分布估计算法(EDA),它融合了学习贝叶斯网络(BN)的方法。然后,它使用BN来取样新的有前途的解决方案。我们的实现与现代商品GPU完全兼容,因此我们称之为gBOA (GPU上的BOA)。在结果部分,我们展示了通过在nVidia Tesla C1060 GPU上运行gBOA获得的几个数值测试和性能测量结果。我们表明,在最好的情况下,我们可以获得高达13倍的加速。
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