ACO-based media content adaptation for e-learning environments

M. S. Hossain, Mehedi Masud, Abdulhameed A. Al Elaiwi, Abdullah Alghamdi
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引用次数: 6

Abstract

The advances of ubiquitous communication infrastructures, the rapid adoption of mobile devices and pervasive computing technologies has allowed e-learning users access to multimedia learning contents in e-learning environments. However, because of the diversity and heterogeneity of the mobile users, their preferences, and the rich multimedia learning content, it is a major challenge for the access of learning content by the desired devices in the e-learning environment to user's satisfaction in terms of QoS demands. In order to alleviate the challenge of learning content mismatch, content adaptation is essential. To this end, we propose an ACO-based multimedia content adaptation approach, which inherits the adoption of ACO-based path selection behavior in the path computation for appropriate learning content customization. We compare our proposed approach with other two competitive algorithms, measure the performance and find that our proposed algorithms outperforms the basic AntNet and Genetic in terms of success rate, latency, runtime comparison and convergence. The performance evaluations are conducted using NetLogo simulation environment.
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面向电子学习环境的基于aco的媒体内容适配
无处不在的通信基础设施的进步,移动设备和普适计算技术的迅速采用,使得电子学习用户能够在电子学习环境中访问多媒体学习内容。然而,由于移动用户的多样性和异质性,以及他们的偏好和丰富的多媒体学习内容,在电子学习环境中,通过期望的设备访问学习内容以满足用户对QoS的需求是一个重大挑战。为了缓解学习内容不匹配的挑战,内容适应是必不可少的。为此,我们提出了一种基于蚁群算法的多媒体内容自适应方法,该方法继承了在路径计算中采用的基于蚁群算法的路径选择行为,以实现适当的学习内容定制。我们将我们提出的方法与其他两种竞争算法进行了比较,并测量了性能,发现我们提出的算法在成功率、延迟、运行时比较和收敛性方面优于基本的AntNet和Genetic。在NetLogo仿真环境下进行了性能评估。
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