Cases as Minimalist Information

John Millar Carroll, M. Rosson
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引用次数: 17

Abstract

Cases are evocative narrative descriptions of a specific, real-world activity, event or problem. We are investigating cases as a minimalist information design technique, that is, as a design technique that (1) orients information to facilitate user action, (2) anchors information in activity, (3) prevents, mitigates and leverages error, and (4) develops user autonomy. We describe recent experiences employing case-based learning in an undergraduate usability engineering class. We discuss the next steps in a research programme on case-based learning, and speculate on other applications of cases as minimalist information design.
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案例作为极简信息
案例是对特定的、现实世界的活动、事件或问题的令人回味的叙述描述。我们将案例作为一种极简信息设计技术进行研究,也就是说,作为一种设计技术(1)引导信息以促进用户操作,(2)将信息锚定在活动中,(3)防止、减轻和利用错误,以及(4)发展用户自主性。我们描述了最近在本科可用性工程课程中使用基于案例的学习的经验。我们将讨论基于案例的学习研究计划的下一步,并推测案例作为极简信息设计的其他应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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