Rethinking the pipeline as object-oriented states with transformations

S. MacDonald, D. Szafron, J. Schaeffer
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引用次数: 37

Abstract

The pipeline is a simple and intuitive structure to speed up many problems. Novice parallel programmers are usually taught this structure early on. However, expert parallel programmers typically eschew using the pipeline in coarse-grained applications because it has three serious problems that make it difficult to implement efficiently. First, processors are idle when the pipeline is not full. Second, load balancing is crucial to obtaining good speedup. Third, it is difficult to incrementally incorporate more processors into an existing pipeline. Instead, experts recast the problem as a master/slave structure which does not suffer from these problems. This paper details a transformation that allows programs written in a pipeline style to execute using the master/slave structure. Parallel programmers can benefit from both the intuitive simplicity of the pipeline and the efficient execution of a master/slave structure. This is demonstrated by performance results from two applications.
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将管道重新考虑为具有转换的面向对象状态
流水线是一种简单直观的结构,可以加速许多问题。新手并行程序员通常很早就学会了这种结构。然而,专业的并行程序员通常会避免在粗粒度应用程序中使用管道,因为它有三个严重的问题,难以有效地实现。首先,当管道未满时,处理器处于空闲状态。其次,负载平衡对于获得良好的加速至关重要。第三,很难将更多的处理器增量地集成到现有的管道中。相反,专家们将问题重新定义为一个不受这些问题影响的主/从结构。本文详细介绍了一个转换,该转换允许以管道风格编写的程序使用主/从结构执行。并行程序员可以从管道直观的简单性和主/从结构的高效执行中获益。两个应用程序的性能结果证明了这一点。
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