On Translation of English and Chinese Game Names: A Socio-semiotic Perspective

Q. Jiao
{"title":"On Translation of English and Chinese Game Names: A Socio-semiotic Perspective","authors":"Q. Jiao","doi":"10.35745/ijbsi2022v02.03.0005","DOIUrl":null,"url":null,"abstract":"Video game, as an emerging media, has developed by leaps and bounds in recent years. As one of the most popular forms of leisure and entertainment today, it is referred to as the “ninth art”. Its commercial and cultural values have influenced people in a new generation. The translation of names in video games (simplified as ‘game’ hereinafter) has become an important topic for many people nowadays. In current game development, most of the games are packaged with the names of source languages, which makes foreign players choose games with deviations. Thus, it is a drawback for overseas promotion of games in the source language and the introduction of foreign games into a country. Therefore, it is required to explain the translation of game names from the perspective of socio-semiotics and summarize the characteristics and translation strategies of the translation of texts based on the analysis of successful game name translations. Thus, this study is conducted to provide a reference for the translation of game names.","PeriodicalId":264983,"journal":{"name":"International Journal of Business Studies and Innovation","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2022-09-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Business Studies and Innovation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.35745/ijbsi2022v02.03.0005","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

Video game, as an emerging media, has developed by leaps and bounds in recent years. As one of the most popular forms of leisure and entertainment today, it is referred to as the “ninth art”. Its commercial and cultural values have influenced people in a new generation. The translation of names in video games (simplified as ‘game’ hereinafter) has become an important topic for many people nowadays. In current game development, most of the games are packaged with the names of source languages, which makes foreign players choose games with deviations. Thus, it is a drawback for overseas promotion of games in the source language and the introduction of foreign games into a country. Therefore, it is required to explain the translation of game names from the perspective of socio-semiotics and summarize the characteristics and translation strategies of the translation of texts based on the analysis of successful game name translations. Thus, this study is conducted to provide a reference for the translation of game names.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
从社会符号学角度看英汉游戏名的翻译
电子游戏作为一种新兴媒体,近年来发展迅猛。作为当今最流行的休闲娱乐形式之一,它被称为“第九艺术”。它的商业和文化价值影响了新一代的人。电子游戏(以下简称“游戏”)名称的翻译已成为当今许多人关注的重要话题。在目前的游戏开发中,大多数游戏都带有源语言的名称,这使得外国玩家选择有偏差的游戏。因此,这是在海外推广游戏的源语言和引进外国游戏到一个国家的缺点。因此,需要从社会符号学的角度来解释游戏名的翻译,在分析成功的游戏名翻译的基础上,总结文本翻译的特点和翻译策略。因此,本研究旨在为游戏名称的翻译提供参考。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Research on Measurement of Intra-industry Trade Level and Influencing Factors between China and Regional Comprehensive Economic Partnership Member Countries Empirical Analysis on Stability of Real Effective Exchange Rate Based on PPP Theory Research on Effects of Herd Behavior and Customer Commitment on Customer Behavioral Intention and Post-purchase Disorder: A Case Study of Multilevel Marketing Responding to Customer’s Decision-making Intention in Pandemic Scenario: Indicators for Choosing the Right Marketing Automation Platform Analysis of Language Characteristics of Financial News from People’s Daily
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1