Designing tangibles for children: what designers need to know

A. Antle
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引用次数: 33

Abstract

New forms of tangible and spatial child computer interaction and supporting technologies can be designed to leverage the way children develop intelligence in the world. In order to design playful learning tangibles designers must understand how children interact with and understand the representations embedded in tangible systems. In this short work in progress paper the author summarizes relevant theory from cognitive developmental psychology which may provide grounding for the design of tangibles to support children's learning.
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为孩子设计有形物品:设计师需要知道的东西
可以设计新的有形和空间儿童计算机交互形式和支持技术,以利用儿童在世界上发展智力的方式。为了设计有趣的有形学习产品,设计师必须了解儿童如何与有形系统互动并理解嵌入其中的表征。在这篇正在进行中的简短论文中,作者总结了认知发展心理学的相关理论,这可能为设计支持儿童学习的有形物质提供基础。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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