A sketch-based interface for iterative design and analysis of 3D objects

M. Masry, Hod Lipson
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引用次数: 67

Abstract

This paper presents a freehand, sketch-based interface for Computed Aided Design (CAD) engineering design and finite element analysis. After a user sketches a two dimensional sketch consisting of connected straight and curved strokes, the sketch is processed by two optimization-based reconstruction algorithms that can reconstruct sketches of 3D objects made up of straight lines and planar curves. The proposed implementation allows certain types of objects with over 50 strokes to be reconstructed in interactive time. Following reconstruction, the structural properties of the 3D shape can be examined using finite element analysis. The object can quickly be modified using the pen-based interface according to the results of the analysis. The combination of a rapid, sketch-based design interface and finite element analysis allows users to iteratively design, analyze and modify 3D objects in an intuitive and flexible way.
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一个基于草图的界面,用于迭代设计和分析3D对象
本文提出了一种用于计算机辅助设计(CAD)工程设计和有限元分析的手绘、基于草图的界面。用户绘制由直线笔画和曲线笔画相连的二维草图后,通过两种基于优化的重建算法对草图进行处理,可以重建由直线和平面曲线组成的三维物体的草图。提出的实现允许在交互时间内重建具有超过50个笔画的特定类型的对象。重建后,可以使用有限元分析来检查三维形状的结构特性。根据分析结果,可以使用基于笔的界面快速修改对象。结合快速,基于草图的设计界面和有限元分析,用户可以直观灵活地迭代设计,分析和修改3D对象。
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