Haptic Simulation of Multibody Contact Dynamics for Fixture Loading Planning

Tong Liu, M. Wang
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引用次数: 1

Abstract

The paper presents a haptics system for multibody contact dynamics simulation. The purpose of the study is for fixture loading planning, which is to plan the applying force on a workpiece to move it into the fixture. The system incorporates the dynamics simulation engine with the haptics interaction. The dynamics simulation engine uses a time stepping method with Guass-Seidel algorithm for resolving the forces on multiple contacts. The haptics interaction is performed in two modes: no contact mode and contact mode. To reach the high updating rate required for haptics simulation (1 KHz), we use two computers for the simulation, and the data is exchanged through a network connection. Examples show that the system can generate a physically plausible workpiece motion and reaction force for haptics simulation
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夹具加载规划中的多体接触动力学触觉仿真
提出了一种用于多体接触动力学仿真的触觉系统。研究的目的是夹具加载规划,即计划施加在工件上的力以将其移动到夹具中。该系统将动力学仿真引擎与触觉交互相结合。动力学仿真引擎采用时间步进法和高斯-塞德尔算法求解多个接触点上的力。触觉交互在两种模式下进行:无接触模式和接触模式。为了达到触觉仿真所需的高更新速率(1khz),我们使用两台计算机进行仿真,并通过网络连接交换数据。实例表明,该系统可以生成物理上合理的工件运动和反作用力,用于触觉仿真
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