A game concept using conflictive animations for learning programming

Andrés Moreno, E. Sutinen, C. I. Sedano
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引用次数: 2

Abstract

Learning programming with animations is not considered fun and does not engage all students in using them. On the other hand, games have potential to attract all cohorts of students and to make them learn, apparently effortless, while they are immersed in playing. Conflictive animations are those purposely created to have an error in them. To combine conflictive animations and games a list of heuristics is applied to an existing program animation tool to create the concept of an innovative educational game. The result combines the creation of conflictive animations by the students and the resolution of the conflicts by their peers on an online platform.
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使用冲突动画学习编程的游戏概念
用动画学习编程并不有趣,也没有让所有学生都参与其中。另一方面,游戏有可能吸引所有学生群体,让他们在沉浸于游戏的同时毫不费力地学习。冲突动画是那些故意创造出错误的动画。为了将冲突动画和游戏结合起来,我们将一系列启发式方法应用于现有的程序动画工具,以创建创新教育游戏的概念。结果结合了学生创作的冲突动画和他们的同龄人在网络平台上解决冲突。
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