Let's Move!: The Social and Health Contributions From Pokémon GO

Mateus David Finco, Richard Santin Rocha, Rafael Wailla Fão, Fabiana Santos
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引用次数: 9

Abstract

The aim of this article was to analyze how players of Pokemon GO could adopt a healthier and active lifestyle meanwhile or after using the game, observing how active they could become in their daily routines. The methodology involved a qualitative analysis involving a sample with players who were invited to complete an online questionnaire to answer specific questions about lifestyle and healthy choices. This study involved 125 players 84 males and 41 females in the city of Pelotas South of Brazil that have played for at least six months the game. As results, it was possible to observe that users have changed many habits, specifically regarding physical activity gains, as going more often to practice different sports than only running, walking or cycling, and many of players were getting into an active living practicing exercises with friends and family, out of the game. Also, many players commented that meeting new users was a good way to socialize and making groups to walk or run together, getting an extra motivation for other activities out of the game. We conclude that Pokemon GO is one of the first mobile-based gameplays that can be used to promote a healthier lifestyle with a new way of interaction, changing sedentary lifestyles with a big potential to be used in Health Education.
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让我们动起来!: poksammon GO的社会和健康贡献
这篇文章的目的是分析《Pokemon GO》的玩家如何在使用游戏的同时或之后采取更健康、更积极的生活方式,观察他们在日常生活中变得有多活跃。研究方法包括一项定性分析,包括邀请球员完成一份在线问卷,回答有关生活方式和健康选择的具体问题。这项研究涉及巴西南部城市佩洛塔斯的125名球员,84名男性和41名女性,他们至少玩了六个月的游戏。因此,我们可以观察到用户已经改变了许多习惯,特别是在体力活动方面,他们更经常地练习不同的运动,而不仅仅是跑步,步行或骑自行车,许多玩家在游戏之外与朋友和家人一起练习运动。此外,许多玩家评论说,结识新用户是一种很好的社交方式,可以让团队一起散步或跑步,为其他游戏活动提供额外的动力。我们的结论是,Pokemon GO是第一个基于手机的游戏,可以通过一种新的互动方式来促进更健康的生活方式,改变久坐不动的生活方式,在健康教育中具有很大的潜力。
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