Eisuke Fujinawa, K. Goto, Atsushi Irie, Songtao Wu, Kuanhong Xu
{"title":"Occlusion-aware Hand Posture Based Interaction on Tabletop Projector","authors":"Eisuke Fujinawa, K. Goto, Atsushi Irie, Songtao Wu, Kuanhong Xu","doi":"10.1145/3332167.3356890","DOIUrl":null,"url":null,"abstract":"Conventional camera-based hand interaction technique suffered from self-occlusion among fingers, which lowers the detection accuracy of fingertip positions, leading to uncomfortable UI controls. Based on observations, self-occlusion depends on hand postures. We design an interaction framework in which interaction is decided in response to a recognized hand posture. Using a tabletop projection system that has a projector and a depth sensor, we implement the framework by integrating five touch and in-air interactions that balance its stability and usability.","PeriodicalId":322598,"journal":{"name":"Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology","volume":"117 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-10-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3332167.3356890","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 6
Abstract
Conventional camera-based hand interaction technique suffered from self-occlusion among fingers, which lowers the detection accuracy of fingertip positions, leading to uncomfortable UI controls. Based on observations, self-occlusion depends on hand postures. We design an interaction framework in which interaction is decided in response to a recognized hand posture. Using a tabletop projection system that has a projector and a depth sensor, we implement the framework by integrating five touch and in-air interactions that balance its stability and usability.