Chess is hard even for a single player

N. Aravind, Neeldhara Misra, Harshil Mittal
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引用次数: 2

Abstract

We introduce a generalization of"Solo Chess", a single-player variant of the game that can be played on chess.com. The standard version of the game is played on a regular 8 x 8 chessboard by a single player, with only white pieces, using the following rules: every move must capture a piece, no piece may capture more than 2 times, and if there is a King on the board, it must be the final piece. The goal is to clear the board, i.e, make a sequence of captures after which only one piece is left. We generalize this game to unbounded boards with $n$ pieces, each of which have a given number of captures that they are permitted to make. We show that Generalized Solo Chess is NP-complete, even when it is played by only rooks that have at most two captures remaining. It also turns out to be NP-complete even when every piece is a queen with exactly two captures remaining in the initial configuration. In contrast, we show that solvable instances of Generalized Solo Chess can be completely characterized when the game is: a) played by rooks on a one-dimensional board, and b) played by pawns with two captures left on a 2D board. Inspired by Generalized Solo Chess, we also introduce the Graph Capture Game, which involves clearing a graph of tokens via captures along edges. This game subsumes Generalized Solo Chess played by knights. We show that the Graph Capture Game is NP-complete for undirected graphs and DAGs.
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国际象棋即使对一个人来说也很难
我们介绍了“单人象棋”的概括,这是一种可以在chess.com上玩的单人游戏变体。该游戏的标准版本是在一个常规的8 × 8棋盘上,由一个人玩,只有白色的棋子,使用以下规则:每一步必须捕获一个棋子,任何一个棋子都不能捕获超过2次,如果棋盘上有一个国王,它必须是最后一个棋子。目标是清除棋盘,也就是说,进行一系列捕获,之后只剩下一个棋子。我们将这个游戏推广到有n个棋子的无界棋盘,每个棋子都有给定的捕获次数。我们证明了广义独奏象棋是np完全的,即使它是由最多只剩下两个捕获的车玩的。它也被证明是np完全的,即使每个棋子都是皇后,在初始构型中正好剩下两个捕获。相比之下,我们证明了广义独奏象棋的可解实例可以完全表征为:a)在一维棋盘上由白嘴鸦玩,b)在二维棋盘上由剩下两个捕获的小兵玩。受广义独奏国际象棋的启发,我们还引入了图形捕获游戏,该游戏涉及通过沿边缘捕获来清除图形中的令牌。这款游戏包含了骑士所玩的广义单人象棋。我们证明了图捕获游戏对于无向图和dag是np完全的。
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