Motion control of a snakelike robot

R. Linnemann, K. Paap, B. Klaassen, J. Vollmer
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引用次数: 4

Abstract

Sliding, creeping and climbing are easy for real snakes but not for robots. We attempt to build a robot which can move as similar to real snakes as possible. The first version of our robot, GMD-Snake, was constructed in 1996. It was able to creep on a plain surface, to cross obstacles, and to follow a light source. A re-design was then started to enhance and improve the snake's abilities. An important part of the work is to build a simulation tool, which enables the designer to generate efficient motion and can be used as a basis for motion control. The modeling and simulation tool MOSES was developed for planar motion, where the wheels drive the articulated body and coordinated bending of several active joints causing spatial motion. The simulation is based on the fact that the real system will move in such a way that only a minimum of energy is required.
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蛇形机器人的运动控制
对于真正的蛇来说,滑动、爬行和攀爬很容易,但对于机器人来说却不是这样。我们试图制造一个机器人,它能尽可能地像真蛇一样移动。我们的第一个版本的机器人GMD-Snake是在1996年制造的。它能够在平坦的表面上爬行,跨越障碍物,并跟随光源。然后开始重新设计,以增强和改善蛇的能力。该工作的一个重要部分是构建仿真工具,使设计人员能够生成有效的运动,并可作为运动控制的基础。开发了平面运动建模仿真工具MOSES,其中车轮驱动铰接体,多个主动关节协调弯曲导致空间运动。模拟是基于这样一个事实,即真实系统将以只需要最小能量的方式运动。
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