3D shape retrieval by visual parts similarity

A. Godil, A. I. Wagan, S. Bres, Xiaolan Li
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Abstract

In this paper we propose a novel algorithm for 3D shape searching based on the visual similarity by cutting the object into parts. This method rectify some of the shortcomings of the visual similarity based methods, so that it can better account for objects with deformation, articulation, concave areas, and parts of the object not visible because of self occlusion. As the first step, the 3D objects are partitioned into a number of parts by using cutting planes or by mesh segmentation. Then a number of silhouettes from different directions are rendered of those parts. Then Zernike moments are applied on the silhouettes to generate shape descriptors. The distance measure is based on minimizing the distance among all the combinations of shape descriptors and then these distances are used for similarity based searching.
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基于视觉零件相似度的三维形状检索
本文提出了一种基于视觉相似性的三维形状搜索算法。该方法纠正了基于视觉相似度方法的一些缺点,使其能够更好地解释具有变形、衔接、凹区域以及物体因自身遮挡而不可见的部分。首先,通过切割平面或网格分割将三维物体分割成多个部分。然后从不同的方向渲染这些部分的一些剪影。然后在轮廓上应用泽尼克矩来生成形状描述符。距离度量是基于最小化所有形状描述符组合之间的距离,然后将这些距离用于基于相似性的搜索。
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