Integrating virtual and augmented realities in an outdoor application

W. Piekarski, B. Gunther, B. Thomas
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引用次数: 104

Abstract

This paper explores interconnecting outdoor AR systems with a VR system to achieve collaboration in both domains simultaneously. We envisage multiple mobile users of wearable AR systems interacting with a stationary VR facility via a wireless network. An application in simulated combat training is described, where the AR users are soldiers with wearable computers, and the VR system is located at a command and control centre. For soldiers, AR provides enhanced information about the battlefield environment, which may include the positions and attributes of simulated entities for the purpose of training outdoors at low cost. At the same time a complete picture of the battlefield, including real and simulated troops and vehicles, is available via the VR system. As soldiers move about, their GPS and digital compass hardware provide the remote VR user and other AR users with the means to track their position in real-time. We describe a working system based on our modular Tinmith-II wearable computer, which interacts with a combat simulator to create a synthetic battle environment for safe training and monitoring.
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在户外应用中集成虚拟现实和增强现实
本文探讨了将户外AR系统与VR系统互连,以同时实现两个领域的协作。我们设想可穿戴AR系统的多个移动用户通过无线网络与固定的VR设施进行交互。描述了在模拟战斗训练中的应用,其中AR用户是配备可穿戴计算机的士兵,VR系统位于指挥和控制中心。对于士兵来说,AR提供了关于战场环境的增强信息,其中可能包括模拟实体的位置和属性,以低成本进行户外训练。同时,战场的全貌,包括真实的和模拟的部队和车辆,都可以通过VR系统获得。当士兵移动时,他们的GPS和数字罗盘硬件为远程VR用户和其他AR用户提供实时跟踪他们位置的手段。我们描述了一个基于模块化tinith - ii可穿戴计算机的工作系统,该系统与战斗模拟器交互,创建一个用于安全训练和监控的合成战斗环境。
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