{"title":"A design method for incorporating multidisciplinary requirements for developing a robot soccer player","authors":"Kuan-Yu Chen, Alan Liu","doi":"10.1109/MMSE.2002.1181592","DOIUrl":null,"url":null,"abstract":"A vast amount of research into learning, multi-agent systems, control and teamwork in the robot soccer domain has been conducted, but to our knowledge, there is still no relevant research using software engineering to help the software development for robot soccer players. Designing the software system for robot soccer players is complex since robot soccer players have many requirements to fulfill and many constraints to satisfy. Hardware limitations and constraints must be taken into consideration when designing the software system. The constraints of robot soccer players may be altered between different contests and a robot soccer team may consist of heterogeneous robots which equip multiple devices such as sensors and motors. We assume that software design of robot soccer players is a multimedia software engineering problem. We introduce the software development of our robot soccer player and provide guidelines for those trying to design a software system with similar situations and complexity.","PeriodicalId":201661,"journal":{"name":"Fourth International Symposium on Multimedia Software Engineering, 2002. Proceedings.","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2002-12-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"13","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Fourth International Symposium on Multimedia Software Engineering, 2002. Proceedings.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/MMSE.2002.1181592","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 13
Abstract
A vast amount of research into learning, multi-agent systems, control and teamwork in the robot soccer domain has been conducted, but to our knowledge, there is still no relevant research using software engineering to help the software development for robot soccer players. Designing the software system for robot soccer players is complex since robot soccer players have many requirements to fulfill and many constraints to satisfy. Hardware limitations and constraints must be taken into consideration when designing the software system. The constraints of robot soccer players may be altered between different contests and a robot soccer team may consist of heterogeneous robots which equip multiple devices such as sensors and motors. We assume that software design of robot soccer players is a multimedia software engineering problem. We introduce the software development of our robot soccer player and provide guidelines for those trying to design a software system with similar situations and complexity.