{"title":"EyeSeeX","authors":"Uwe Gruenefeld, Dana Hsiao, Wilko Heuten","doi":"10.1145/3205873.3210706","DOIUrl":null,"url":null,"abstract":"Recent advances in Virtual and Augmented Reality technology enable a variety of new applications (e.g., multi-player games in real environments). However, current devices suffer from having small fields of view, making the process of locating spatially distributed digital content similar to looking through a keyhole. In this work, we present EyeSeeX as a technique for visualizing out-of-view objects with head-mounted devices. EyeSeeX improves upon our previously developed technique EyeSee360 for small field-of-view (FOV) devices. To do so, EyeSeeX proposes two strategies: (1) reducing the visualized field and (2) compressing the presented information. Further, EyeSeeX supports video and optical see-through Augmented Reality, Mixed Reality, and Virtual Reality devices.","PeriodicalId":340580,"journal":{"name":"Proceedings of the 7th ACM International Symposium on Pervasive Displays","volume":"18 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-06-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 7th ACM International Symposium on Pervasive Displays","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3205873.3210706","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Recent advances in Virtual and Augmented Reality technology enable a variety of new applications (e.g., multi-player games in real environments). However, current devices suffer from having small fields of view, making the process of locating spatially distributed digital content similar to looking through a keyhole. In this work, we present EyeSeeX as a technique for visualizing out-of-view objects with head-mounted devices. EyeSeeX improves upon our previously developed technique EyeSee360 for small field-of-view (FOV) devices. To do so, EyeSeeX proposes two strategies: (1) reducing the visualized field and (2) compressing the presented information. Further, EyeSeeX supports video and optical see-through Augmented Reality, Mixed Reality, and Virtual Reality devices.