Non-visual virtual interaction: Can Sensory Substitution generically increase the accessibility of Graphical virtual reality to the blind?

S. Maidenbaum, A. Amedi
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引用次数: 5

Abstract

Most of the content of Graphical virtual environments is currently visual, severely limiting their accessibility to the blind population. While several steps improving this situation have been made in recent years they are mainly environment specific and there is still much more to be done. This is especially unfortunate as VR holds great potential for the blind, e.g., for safe orientation and learning. We suggest in this position paper that Visual-to-audio Sensory Substitution Devices (SSDs) can potentially increase their accessibility generically fashion by sonifying the on-screen content regardless of the specific environment while allowing the user to capitalize upon his experience from other use of the device such as in the real world. We will demonstrate the potential of this approach using several recent examples from literature and from our own work.
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非视觉虚拟交互:感官替代能否普遍增加图形虚拟现实对盲人的可访问性?
目前图形化虚拟环境的大部分内容都是视觉化的,严重限制了盲人的可访问性。虽然近年来已采取若干步骤改善这种情况,但这些步骤主要是针对具体环境的,仍有许多工作要做。这尤其令人遗憾,因为VR对盲人来说有着巨大的潜力,例如,在安全定向和学习方面。我们在这份意见书中建议,视觉到音频的感官替代设备(ssd)可以通过在特定环境下对屏幕上的内容发出声音,从而潜在地增加其可访问性,同时允许用户利用他在现实世界中使用该设备的其他体验。我们将用几个最近的文献和我们自己的工作中的例子来证明这种方法的潜力。
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