Real-time Underwater 3D Reconstruction Method Based on Stereo Camera

Jun Hou, Xiufen Ye
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引用次数: 1

Abstract

Accurate 3D reconstruction of underwater scenes is very important in various fields related to underwater operation. Multi-beam bathymetry sonar can be used to reconstruct terrain map of seafloor. However, this 3D map is not able to express details of objects well. Accurate underwater targets can only be reconstructed through the camera. However, the existing research has problems such as sparse point cloud in real-time reconstruction and time-consuming for dense point cloud reconstruction. In this paper, we propose an underwater real-time 3D reconstruction system based on stereo camera. Aiming at the problem of blurred underwater images, we propose a lightweight image enhancement algorithm. For the problem of real-time point cloud generation, we adopt the method of computing disparity maps by using stereo cameras. We fuse edge information in the process of computing the disparity map, which improves the accuracy of the disparity map. For multi-view point cloud stitching, we propose a fusion stitching method based on SLAM system and dense point cloud. Our method has been tested in indoor pools and sea areas near the marina respectively. The experimental results show that our method has certain advantages in the 3D reconstruction effect and accuracy of underwater objects.
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基于立体摄像机的水下实时三维重建方法
水下场景的精确三维重建在水下作业相关的各个领域都是非常重要的。多波束测深声纳可用于海底地形图的重建。然而,这个3D地图不能很好地表达物体的细节。精确的水下目标只能通过相机重建。然而,现有的研究存在点云在实时重建中过于稀疏、密集点云重建耗时等问题。本文提出了一种基于立体摄像机的水下实时三维重建系统。针对水下图像模糊问题,提出了一种轻量级的图像增强算法。对于实时点云生成问题,采用立体摄像机计算视差图的方法。我们在视差图的计算过程中融合了边缘信息,提高了视差图的精度。针对多视点云拼接,提出了一种基于SLAM系统和密集点云的融合拼接方法。我们的方法已经分别在室内游泳池和码头附近的海域进行了测试。实验结果表明,该方法在水下物体的三维重建效果和精度上具有一定的优势。
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