Minori Unno, Koichi Shimizu, Tomohiro Amemiya, M. Kitazaki, Vibol Yem, Y. Ikei
{"title":"Generation of Turning Walking Sensation by a Vestibular Display","authors":"Minori Unno, Koichi Shimizu, Tomohiro Amemiya, M. Kitazaki, Vibol Yem, Y. Ikei","doi":"10.1145/3359997.3365722","DOIUrl":null,"url":null,"abstract":"This paper describes a new method to generate turning walking sensation by vestibular stimulation with initial (bias) inclination of the motion seat. Our vestibular display can move a seat in 3 degree-of-freedom: lifting, roll and pitch rotation. All of these motions are important for generating walking sensation. We investigated the intensity of turning sensation (i.e. sensation of self-direction changing), and the sensation of straight walking and left/right-turning walking with different conditions of initial roll angle. The result of the user study showed that our method could generate turning walking sensation at about 44 to 52 % and straight walking 57 % of real walking.","PeriodicalId":448139,"journal":{"name":"Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry","volume":"419 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-11-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3359997.3365722","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
This paper describes a new method to generate turning walking sensation by vestibular stimulation with initial (bias) inclination of the motion seat. Our vestibular display can move a seat in 3 degree-of-freedom: lifting, roll and pitch rotation. All of these motions are important for generating walking sensation. We investigated the intensity of turning sensation (i.e. sensation of self-direction changing), and the sensation of straight walking and left/right-turning walking with different conditions of initial roll angle. The result of the user study showed that our method could generate turning walking sensation at about 44 to 52 % and straight walking 57 % of real walking.