{"title":"To What Extent Virtual Simulation Technology Can Aid Education?","authors":"Molan Yang","doi":"10.1109/WAIE54146.2021.00013","DOIUrl":null,"url":null,"abstract":"Virtual simulation technology has recently been used in a variety of fields including architecture, medicine and more. Nevertheless, there is not much application of this technology in education, particularly high school education. Through the COVID-19 pandemic, people have begun to recognize the power of online learning. One limitation of current online education (aka 1.0 version of online education) is that it continues to adopt the conventional classroom education method and only resolves the difficulty of long-distance communication, rather than fully leveraging computer technology, which leads to a lack of interaction and practical experience. Virtual simulation technology (aka 2.0 version of online education) can assist to plug this breach by creating virtual classrooms and erecting an education system based on virtual scenes that is more advantageous to students. Additionally, Virtual Classroom is open-source and intended to run on the majority of devices; thus it can benefit more students, including those who have no access to high-quality resources, at an extremely low rate.","PeriodicalId":101932,"journal":{"name":"2021 3rd International Workshop on Artificial Intelligence and Education (WAIE)","volume":"18 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 3rd International Workshop on Artificial Intelligence and Education (WAIE)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/WAIE54146.2021.00013","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Virtual simulation technology has recently been used in a variety of fields including architecture, medicine and more. Nevertheless, there is not much application of this technology in education, particularly high school education. Through the COVID-19 pandemic, people have begun to recognize the power of online learning. One limitation of current online education (aka 1.0 version of online education) is that it continues to adopt the conventional classroom education method and only resolves the difficulty of long-distance communication, rather than fully leveraging computer technology, which leads to a lack of interaction and practical experience. Virtual simulation technology (aka 2.0 version of online education) can assist to plug this breach by creating virtual classrooms and erecting an education system based on virtual scenes that is more advantageous to students. Additionally, Virtual Classroom is open-source and intended to run on the majority of devices; thus it can benefit more students, including those who have no access to high-quality resources, at an extremely low rate.