A study of relative motion point trajectories for action recognition

Tongchi Zhou, Nijun Li, Xu Cheng, Qinjun Xu, Lin Zhou, Zhen-yang Wu
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Abstract

Trajectories extracted by previous methods for human action recognition contain irrelevant changes, and the Orientation-Magnitude descriptors of their shapes lack the robustness to camera motion. To solve these problems, action recognition by tracking salient relative motion points is proposed in this paper. Firstly, motion boundary detector which suppresses the camera constant motion is utilized to extract motion features. After processing the detected boundaries by the adaptive threshold, the super-pixels that contain salient points are defined as relative motion regions. Then tracking the points within super-pixels is to generate trajectories. For the trajectory shape, the pre-defined orientation assignments with coarse-to-fine quantization levels are used to produce orientation statistics. Finally, the descriptors of oriented gradient, motion boundary, oriented statistic and their combination are adopted to represent action videos, respectively. On the benchmark KTH and UCF-sports action datasets, experimental results show that the extracted trajectories can describe the movement process of object. Compared with the conventional algorithms, our method with multiple kernel learning obtains good performance.
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用于动作识别的相对运动点轨迹研究
先前的人类动作识别方法提取的轨迹包含不相关的变化,其形状的方向-幅度描述符缺乏对相机运动的鲁棒性。为了解决这些问题,本文提出了通过跟踪显著的相对运动点来识别动作的方法。首先,利用运动边界检测器抑制摄像机的恒定运动,提取运动特征;对检测到的边界进行自适应阈值处理后,将包含显著点的超像素定义为相对运动区域。然后在超像素内跟踪点生成轨迹。对于弹道形状,采用预先定义的定向分配和粗到细的量化水平来产生定向统计。最后,分别采用方向梯度、运动边界、方向统计及其组合的描述符来表示动作视频。在基准KTH和ucf运动动作数据集上,实验结果表明,提取的运动轨迹能够很好地描述物体的运动过程。与传统算法相比,我们的多核学习方法获得了良好的性能。
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