Camera-Specific Simulation Method of Fish-Eye Image

Wenhui Li, You-shan Qu, Ying Wang, Jialun Liu
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Abstract

Simulation tools are widely used in intelligent vehicle systems and robot auto-control systems. They considerably contribute in the cost reduction of the validation and testing stages of the new intelligent functionalities. As one of the common parts of these systems, visual sensors need to be simulated physically, in order to enable the implementation of the computer vision-based perception techniques in the virtual environment. Fish-eye cameras are often used in this techniques to provide an omnidirectional field of view, and thus need to be simulated. The existing methods cannot simulate the output image of specific real fish-eye cameras. In this paper, we present a post-processing fisheye camera simulation method. According to the stereographic projection model, a mapping is established between the output image and a cube-map rendered with the graphic engine. In order to simulate the output of a specific camera, the distortion of the real camera is measured and added to the simulated image. Experimental result shows that our simulation method can give output close enough to the image captured by a specific fish-eye camera. The practicality of our method is validated in an actual application.
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针对摄像机的鱼眼图像仿真方法
仿真工具广泛应用于智能汽车系统和机器人自动控制系统。它们极大地降低了新智能功能验证和测试阶段的成本。视觉传感器是这些系统的共同组成部分之一,为了在虚拟环境中实现基于计算机视觉的感知技术,需要对其进行物理模拟。鱼眼相机经常用于这种技术,以提供一个全方位的视野,因此需要模拟。现有的方法不能模拟特定真实鱼眼相机的输出图像。本文提出了一种后处理鱼眼相机仿真方法。根据立体投影模型,在输出图像与图形引擎渲染的立方体图之间建立映射关系。为了模拟特定相机的输出,测量真实相机的畸变并将其添加到模拟图像中。实验结果表明,所提出的仿真方法能够给出与特定鱼眼相机捕获的图像足够接近的输出。在实际应用中验证了该方法的实用性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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