A SEARCH ALLOCATION GAME WITH AN INTERDICTOR

Atsushi Kurosu, Ryusuke Hohzaki, Y. Sakuma, Takamori Ukai, Shuji Yamada
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Abstract

Our theory on search games in this paper could be applied to anti-smuggling operations on the sea, with the process of detection of smugglers (targets) by surveillance airplanes (searchers) and the capture of them by patrol boats. In almost all models of search games, they involve two main players: searchers and targets. In this paper, we propose a new search game model with the dispatch of a patrol boat as an interdictor by the searcher to capture the detected target. The searcher allocates some search resources to detect the target while deploying an interdictor for dispatch after the detection and the target moves on the sea to evade the searcher. In the paper, we develop a DC programming formulation to derive an equilibrium point in a general way and a linear programming formulation that can be applied to a speci(cid:12)c situation. At the equilibrium point, we obtain an optimal waiting point for the interdictor, an optimal allocation of search resources and an optimal movement plan of the target. We analyze those rational strategies of players by computational examples.
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一个带有拦截器的搜索分配博弈
本文的搜索博弈理论可以应用到海上反走私行动中,即侦察机(搜索机)发现走私者(目标),巡逻艇抓获走私者的过程。在几乎所有的搜索游戏模式中,它们都包含两个主要参与者:搜索者和目标。本文提出了一种新的搜索博弈模型,其中搜索者派出巡逻艇作为拦截器捕获被探测到的目标。搜索器分配一定的搜索资源对目标进行检测,同时在检测到目标后部署拦截器进行调度,目标在海面上移动以躲避搜索器。在本文中,我们发展了一个一般的DC规划公式来推导平衡点和一个可以应用于特定(cid:12)c情况的线性规划公式。在平衡点处,我们得到了拦截器的最优等待点、搜索资源的最优分配和目标的最优运动计划。我们通过算例分析了参与者的这些理性策略。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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