Obvious: A system to explore alignment techniques and visualization of 3D views

Juarez Paulino da Silva Júnior, D. Borges, F. Vidal
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Abstract

3D reconstruction from partial views is one of the best practices for obtaining 3D models. It provides feedback to developers of digitalizers regarding views acquisition accuracy, and its practice reduces the cost compared to full acquisition systems. One further benefit is a testbed and research tool for 3D alignment techniques. We propose a system, called Obvious, which is designed as a modular, open source C++ coding, portable to unix like or windows systems, with friendly interface and state of the art 3D alignment techniques such as 4PCS, D4PCS, and ICP. The system also brings modules for including and modifying noise and perturbation to 3D data to help evaluate alignment quality such as accuracy, robustness, and efficiency. As a 3D reconstruction and research system Obvious has algorithms and tools originally provided in one open source tool for 3D enthusiasts.
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显而易见:一个系统,探索对齐技术和可视化的三维视图
从局部视图进行三维重建是获得三维模型的最佳实践之一。它为数字化仪的开发人员提供了关于视图采集精度的反馈,并且与完整的采集系统相比,它的实践降低了成本。另一个好处是3D校准技术的测试平台和研究工具。我们提出了一个名为Obvious的系统,它被设计为模块化,开源c++编码,可移植到unix或windows系统,具有友好的界面和最先进的3D对齐技术,如4PCS, D4PCS和ICP。该系统还带来了包括和修改噪声和扰动到3D数据的模块,以帮助评估校准质量,如准确性,鲁棒性和效率。作为一个3D重建和研究系统,Obvious的算法和工具最初是为3D爱好者提供的一个开源工具。
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