{"title":"Tracking and Matching Connected Components from 3D Video","authors":"D. S. Pires, R. M. C. Junior, M. Vieira, L. Velho","doi":"10.1109/SIBGRAPI.2005.49","DOIUrl":null,"url":null,"abstract":"This work presents a method for the detection, tracking and spatial matching of connected components in a 3D video stream. The video image information is combined with 3D sites in order to align pieces of surfaces that are seen in subsequent frames. This is a key step in 3D video analysis for enabling several applications such as compression, geometric integration and scene reconstruction, to name a few. Our approach is to detect salient features in both image and world spaces for further alignment of texture and geometry. We use a projector-camera system to obtain high quality texture and geometry at 30 fps. Successful experimental results corroborating our method are shown.","PeriodicalId":193103,"journal":{"name":"XVIII Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI'05)","volume":"158 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-10-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"9","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"XVIII Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI'05)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SIBGRAPI.2005.49","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 9
Abstract
This work presents a method for the detection, tracking and spatial matching of connected components in a 3D video stream. The video image information is combined with 3D sites in order to align pieces of surfaces that are seen in subsequent frames. This is a key step in 3D video analysis for enabling several applications such as compression, geometric integration and scene reconstruction, to name a few. Our approach is to detect salient features in both image and world spaces for further alignment of texture and geometry. We use a projector-camera system to obtain high quality texture and geometry at 30 fps. Successful experimental results corroborating our method are shown.