Preprocessing and Normalization of 3D-Skeleton-Data for Human Motion Recognition

Jan P. Vox, F. Wallhoff
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引用次数: 6

Abstract

One key task for motion recognition using machine learning algorithms is the preprocessing of the input data. In this work 3D-skeleton-data is used to classify 19 motion exercises. Due to different body shapes and deviations in the movements from different subjects it becomes necessary to normalize the data. This work addresses the normalization of 3D-skeletoD-data by indicating body joint angles and normalization to an independent coordinate system. The recogntion is based on a Support Vector Machine (SVM) and is evaluated on a dataset containing examples from 21 subjects. The recognition accuracies using different normalized feature combinations are examined. The authors conclude that joint angles are best suitable for the recognition of motion exercises.
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用于人体运动识别的3d骨骼数据预处理与归一化
使用机器学习算法进行运动识别的一个关键任务是对输入数据进行预处理。在这项工作中,3d骨骼数据被用于分类19种运动练习。由于不同受试者的身体形状和运动偏差不同,有必要对数据进行规范化。这项工作通过指示身体关节角度和归一化到独立的坐标系来解决3d - skeleton -data的归一化问题。该识别基于支持向量机(SVM),并在包含21个主题的示例的数据集上进行评估。研究了不同归一化特征组合的识别精度。作者得出结论,关节角度最适合运动识别练习。
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