An exact methodology for scheduling in a 3D design space

S. Chaudhuri, Stephen A. Blythe, R. Walker
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引用次数: 29

Abstract

This paper describes an exact solution methodology, implemented in Rensselaer's Voyager design space exploration system, for solving the scheduling problem in a 3-dimensional (3D) design space: the usual 2D design space (which trades off area and schedule length), plus a third dimension representing clock length. Unlike design space exploration methodologies which rely on bounds or estimates, this methodology is guaranteed to find the globally optimal solution to the 3D scheduling problem. Furthermore, this methodology efficiently prunes the search space, eliminating provably inferior design points through: a careful selection of candidate clock lengths; and tight bounds on the number of functional units of each type or on the schedule length.
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在3D设计空间中调度的精确方法
本文描述了一种精确的解决方法,在Rensselaer的Voyager设计空间探索系统中实现,用于解决三维(3D)设计空间中的调度问题:通常的2D设计空间(权衡面积和调度长度)加上代表时钟长度的第三个维度。与依赖边界或估计的设计空间探索方法不同,该方法保证找到三维调度问题的全局最优解。此外,该方法有效地减少了搜索空间,通过以下方式消除了可证明的劣质设计点:仔细选择候选时钟长度;并且对每种类型的功能单元的数量或进度长度有严格的限制。
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