Reimagining a 2D Painted Portrait as a Kinetic 3D Sculpture

E. C. Ellis, V. Adzhiev
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Abstract

This paper describes a Cultural Heritage related project concerned with developing computer technology for reimagining a 2D painted still portrait made in a distinctive fine art style as an animated 3D sculpture whilst preserving the principal features of the initial painting yet resulting in an artefact of original quality. This work explores both artistic and technological aspects of a production pipeline. The case-study to prove the concept relies on Francis Bacon’s “Study for Portrait (Michel Leiris)”. A supplementary video shows the resulting animated piece with Bacon’s voice-over.
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将2D绘画肖像重新想象为动态3D雕塑
本文描述了一个与文化遗产相关的项目,该项目涉及开发计算机技术,将以独特的美术风格制作的2D绘画静态肖像重新想象为动画3D雕塑,同时保留原始绘画的主要特征,并产生原始质量的人工制品。这项工作探索了生产管道的艺术和技术方面。证明这一概念的案例研究依赖于弗朗西斯·培根的“肖像研究(米歇尔·莱里斯)”。一个补充视频显示了由此产生的带有培根画外音的动画作品。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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