Promoting CARE: Changes via Awareness, Recognition and Experience

M. Landoni, A. Fedosov, E. Niforatos
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引用次数: 3

Abstract

We propose to design playful solutions to help young people better understand the consequences of their use of language in a community of peers. Our system, CARE, will analyse the content of their messages and extract the emotions they are charged with, both in terms of strength (arousal) and valence (negative or positive). Their effects will be translated visually in forms suitable for the different age groups. A positive reinforcement policy will be in place where good behaviour results in awards and popularity among a restricted circle of friends. Finally a simple and cheap wearable device will be offered to young persons willing to be alerted in case they get into an aggressive mood so to raise their awareness and help control themselves better.
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促进关怀:通过意识、认可和经验来改变
我们建议设计有趣的解决方案,帮助年轻人更好地理解他们在同龄人社区中使用语言的后果。我们的系统CARE将分析他们信息的内容,并提取他们所充满的情绪,包括强度(唤起)和效价(消极或积极)。它们的效果将以适合不同年龄组的形式在视觉上表现出来。一个积极的强化政策将到位,良好的行为导致奖励和受欢迎的有限的朋友圈。最后,一个简单而便宜的可穿戴设备将提供给年轻人,他们愿意在他们进入攻击性情绪时被提醒,以提高他们的意识,帮助他们更好地控制自己。
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