picoCTF 2013 - Toaster Wars: When interactive storytelling game meets the largest computer security competition

Kaiyang Zhang, Shihao Dong, Guoliang Zhu, Danielle Corporon, Tim McMullan, S. Barrera
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引用次数: 11

Abstract

Computer security competitions have become a great resource for students who are interested in computer science as a career. Most of these computer security competitions, commonly known as CTFs (Capture the Flag), are presented in a Jeopardy Board style of gameplay. This type of presentation only displays the problems and lacks a compelling storyline, interaction, or player immersion. A team of five graduate students (dubbed Team Osiris) from Carnegie Mellon University's Entertainment Technology Center worked with Carnegie Mellon's Hacking Club PPP to create `picoCTF,' a computer security competition to encourage U.S. middle school and high school student's interest in computer science. It was Team Osiris responsibility to add gamification to picoCTF; to push the game presentation beyond a static Jeopardy Board. Team Osiris created game design, art, animation, and programming around a fun, interactive story. The result of this effort was Toaster Wars, a CTF game experience. The competition took place from Apr. 26th to May 5th 2013, were almost 10,000 players participated. By adding gamification to picoCTF 2013 or Toaster Wars, players had a more immersive learning and competition experience.
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picoCTF 2013 -烤面包机大战:当互动故事游戏遇到最大的计算机安全竞赛
计算机安全竞赛已经成为对计算机科学感兴趣的学生的重要资源。大多数计算机安全竞赛,通常被称为ctf(夺旗),呈现在危险棋盘风格的游戏玩法中。这种类型的呈现只呈现问题,缺乏引人注目的故事情节、互动或玩家沉浸感。来自卡内基梅隆大学娱乐技术中心的五名研究生组成的团队(被称为Osiris团队)与卡内基梅隆大学的黑客俱乐部PPP合作创建了“picoCTF”,这是一项计算机安全竞赛,旨在鼓励美国中学生和高中生对计算机科学的兴趣。将游戏化添加到picoCTF中是Osiris团队的责任;让游戏呈现超越静态的危险棋盘。Osiris团队围绕有趣的互动故事进行游戏设计、美术、动画和编程。这一努力的结果便是《Toaster Wars》,一款CTF游戏体验。比赛于2013年4月26日至5月5日举行,共有近万名选手参加。通过将游戏化添加到picoCTF 2013或Toaster Wars中,玩家可以获得更加身临其境的学习和竞争体验。
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